Module: vkd3d Branch: master Commit: 8543a1741ed83fa2a9fb8ca325e34adee7ee81ca URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=8543a1741ed83fa2a9fb8ca3...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Oct 6 17:11:44 2021 +0200
vkd3d-shader/sm4: Use the parser location in shader_sm4_error().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/dxbc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index f6d99ea..e9b8954 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -181,7 +181,7 @@ static void VKD3D_PRINTF_FUNC(3, 4) shader_sm4_error(struct vkd3d_shader_sm4_par va_list args;
va_start(args, format); - vkd3d_shader_verror(sm4->p.message_context, NULL, error, format, args); + vkd3d_shader_verror(sm4->p.message_context, &sm4->p.location, error, format, args); va_end(args); }