Module: wine Branch: master Commit: 9b74d7621428304c0b258c619409c0e0756f97d8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=9b74d7621428304c0b258c6194...
Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Nov 3 19:38:46 2006 +0100
d3d9/tests: Add refcount test for binding objects.
---
dlls/d3d9/tests/device.c | 26 ++++++++++++++++++++++++++ 1 files changed, 26 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index be1dba2..2ed0926 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -315,8 +315,27 @@ static void test_refcount(void) /* Buffers */ hr = IDirect3DDevice9_CreateIndexBuffer( pDevice, 16, 0, D3DFMT_INDEX32, D3DPOOL_DEFAULT, &pIndexBuffer, NULL ); CHECK_CALL( hr, "CreateIndexBuffer", pDevice, ++refcount ); + if(pIndexBuffer) + { + tmp = get_refcount( (IUnknown *)pIndexBuffer ); + + hr = IDirect3DDevice9_SetIndices(pDevice, pIndexBuffer); + CHECK_CALL( hr, "SetIndices", pIndexBuffer, tmp); + hr = IDirect3DDevice9_SetIndices(pDevice, NULL); + CHECK_CALL( hr, "SetIndices", pIndexBuffer, tmp); + } + hr = IDirect3DDevice9_CreateVertexBuffer( pDevice, 16, 0, D3DFVF_XYZ, D3DPOOL_DEFAULT, &pVertexBuffer, NULL ); CHECK_CALL( hr, "CreateVertexBuffer", pDevice, ++refcount ); + if(pVertexBuffer) + { + tmp = get_refcount( (IUnknown *)pVertexBuffer ); + + hr = IDirect3DDevice9_SetStreamSource(pDevice, 0, pVertexBuffer, 0, 3 * sizeof(float)); + CHECK_CALL( hr, "SetStreamSource", pVertexBuffer, tmp); + hr = IDirect3DDevice9_SetStreamSource(pDevice, 0, NULL, 0, 0); + CHECK_CALL( hr, "SetStreamSource", pVertexBuffer, tmp); + } /* Shaders */ hr = IDirect3DDevice9_CreateVertexDeclaration( pDevice, decl, &pVertexDeclaration ); CHECK_CALL( hr, "CreateVertexDeclaration", pDevice, ++refcount ); @@ -330,6 +349,13 @@ static void test_refcount(void) if (pTexture) { tmp = get_refcount( (IUnknown *)pTexture ); + + /* SetTexture should not increase refcounts */ + hr = IDirect3DDevice9_SetTexture(pDevice, 0, (IDirect3DBaseTexture9 *) pTexture); + CHECK_CALL( hr, "SetTexture", pTexture, tmp); + hr = IDirect3DDevice9_SetTexture(pDevice, 0, NULL); + CHECK_CALL( hr, "SetTexture", pTexture, tmp); + /* This should not increment device refcount */ hr = IDirect3DTexture9_GetSurfaceLevel( pTexture, 1, &pTextureLevel ); CHECK_CALL( hr, "GetSurfaceLevel", pDevice, refcount );