Module: wine Branch: master Commit: 457efd55d07306039851339d041eecdc2a08c86c URL: http://source.winehq.org/git/wine.git/?a=commit;h=457efd55d07306039851339d04...
Author: Luis C. Busquets PĂ©rez luis.busquets@ilidium.com Date: Fri Aug 1 21:18:08 2008 +0200
d3dx9: Implementation of D3DXGetPixelShaderProfile.
---
dlls/d3dx9_36/d3dx9_36.spec | 2 +- dlls/d3dx9_36/shader.c | 48 +++++++++++++++++++++++++++++++++++++++++++ include/d3dx9shader.h | 1 + 3 files changed, 50 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec index bf9c8f8..95e9c26 100644 --- a/dlls/d3dx9_36/d3dx9_36.spec +++ b/dlls/d3dx9_36/d3dx9_36.spec @@ -156,7 +156,7 @@ @ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx8.D3DXGetImageInfoFromFileW @ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceA @ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceW -@ stub D3DXGetPixelShaderProfile +@ stdcall D3DXGetPixelShaderProfile(ptr) @ stub D3DXGetShaderConstantTable @ stub D3DXGetShaderConstantTableEx @ stub D3DXGetShaderInputSemantics diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c index 326331c..f4a2ce9 100644 --- a/dlls/d3dx9_36/shader.c +++ b/dlls/d3dx9_36/shader.c @@ -25,6 +25,54 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
+LPCSTR WINAPI D3DXGetPixelShaderProfile(LPDIRECT3DDEVICE9 device) +{ + D3DCAPS9 caps; + + TRACE("(void): relay\n"); + + if (!device) return NULL; + + IDirect3DDevice9_GetDeviceCaps(device,&caps); + + switch (caps.PixelShaderVersion) + { + case D3DPS_VERSION(1, 1): + return "ps_1_1"; + + case D3DPS_VERSION(1, 2): + return "ps_1_2"; + + case D3DPS_VERSION(1, 3): + return "ps_1_3"; + + case D3DPS_VERSION(1, 4): + return "ps_1_4"; + + case D3DPS_VERSION(2, 0): + if ((caps.PS20Caps.NumTemps>=22) && + (caps.PS20Caps.Caps&D3DPS20CAPS_ARBITRARYSWIZZLE) && + (caps.PS20Caps.Caps&D3DPS20CAPS_GRADIENTINSTRUCTIONS) && + (caps.PS20Caps.Caps&D3DPS20CAPS_PREDICATION) && + (caps.PS20Caps.Caps&D3DPS20CAPS_NODEPENDENTREADLIMIT) && + (caps.PS20Caps.Caps&D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT)) + { + return "ps_2_a"; + } + if ((caps.PS20Caps.NumTemps>=32) && + (caps.PS20Caps.Caps&D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT)) + { + return "ps_2_b"; + } + return "ps_2_0"; + + case D3DPS_VERSION(3, 0): + return "ps_3_0"; + } + + return NULL; +} + UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code) { const DWORD *ptr = byte_code; diff --git a/include/d3dx9shader.h b/include/d3dx9shader.h index 6d2aa41..38ca97d 100644 --- a/include/d3dx9shader.h +++ b/include/d3dx9shader.h @@ -25,6 +25,7 @@ extern "C" { #endif
+LPCSTR WINAPI D3DXGetPixelShaderProfile(LPDIRECT3DDEVICE9 device); UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code); DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code);