Module: wine Branch: master Commit: 850d38efb4e4dfb15db42b553539ff3d1d361460 URL: http://source.winehq.org/git/wine.git/?a=commit;h=850d38efb4e4dfb15db42b5535...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Aug 10 18:44:47 2016 +0200
wined3d: Synchronise texture LOD updates with the command stream.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/texture.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 4e75064..c3ecb66 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1015,6 +1015,7 @@ DWORD CDECL wined3d_texture_set_lod(struct wined3d_texture *texture, DWORD lod)
if (texture->lod != lod) { + wined3d_resource_wait_idle(&texture->resource); texture->lod = lod;
texture->texture_rgb.base_level = ~0u;