Module: wine Branch: master Commit: 943fcb0fc42c1f65f54a1c41267ba7fa01109c2e URL: http://source.winehq.org/git/wine.git/?a=commit;h=943fcb0fc42c1f65f54a1c4126...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Dec 12 20:53:57 2011 +0100
wined3d: Use the correct source pitch and byte_count for uploading converted surfaces.
---
dlls/wined3d/surface.c | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 0457ac6..bd45ae3 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -6038,6 +6038,8 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, return E_OUTOFMEMORY; } format.convert(surface->resource.allocatedMemory, mem, src_pitch, width, height); + format.byte_count = format.conv_byte_count; + src_pitch = dst_pitch; } else if (convert != NO_CONVERSION && surface->resource.allocatedMemory) { @@ -6056,6 +6058,8 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface, } d3dfmt_convert_surface(surface->resource.allocatedMemory, mem, src_pitch, width, height, dst_pitch, convert, surface); + format.byte_count = format.conv_byte_count; + src_pitch = dst_pitch; } else {