Module: wine Branch: master Commit: 4eb8fd79602039c2c2d7eed05dbbf734ea1f5239 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4eb8fd79602039c2c2d7eed05d...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Oct 14 13:03:58 2010 +0200
wined3d: Recognize the SM4 sample_d opcode.
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index a34b506..2f70a57 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5000,6 +5000,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_RET */ shader_hw_ret, /* WINED3DSIH_RSQ */ shader_hw_scalar_op, /* WINED3DSIH_SAMPLE */ NULL, + /* WINED3DSIH_SAMPLE_GRAD */ NULL, /* WINED3DSIH_SAMPLE_LOD */ NULL, /* WINED3DSIH_SETP */ NULL, /* WINED3DSIH_SGE */ shader_hw_map2gl, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index facb686..fb7d02e 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -5058,6 +5058,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_RET */ shader_glsl_ret, /* WINED3DSIH_RSQ */ shader_glsl_rsq, /* WINED3DSIH_SAMPLE */ NULL, + /* WINED3DSIH_SAMPLE_GRAD */ NULL, /* WINED3DSIH_SAMPLE_LOD */ NULL, /* WINED3DSIH_SETP */ NULL, /* WINED3DSIH_SGE */ shader_glsl_compare, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 2e57e9f..e3451a5 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -104,6 +104,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_RET */ "ret", /* WINED3DSIH_RSQ */ "rsq", /* WINED3DSIH_SAMPLE */ "sample", + /* WINED3DSIH_SAMPLE_GRAD */ "sample_d", /* WINED3DSIH_SAMPLE_LOD */ "sample_l", /* WINED3DSIH_SETP */ "setp", /* WINED3DSIH_SGE */ "sge", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 47cece3..ef7af43 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -86,6 +86,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_RSQ = 0x44, WINED3D_SM4_OP_SAMPLE = 0x45, WINED3D_SM4_OP_SAMPLE_LOD = 0x48, + WINED3D_SM4_OP_SAMPLE_GRAD = 0x49, WINED3D_SM4_OP_SINCOS = 0x4d, WINED3D_SM4_OP_UTOF = 0x56, }; @@ -165,6 +166,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_RSQ, WINED3DSIH_RSQ, 1, 1}, {WINED3D_SM4_OP_SAMPLE, WINED3DSIH_SAMPLE, 1, 3}, {WINED3D_SM4_OP_SAMPLE_LOD, WINED3DSIH_SAMPLE_LOD, 1, 4}, + {WINED3D_SM4_OP_SAMPLE_GRAD,WINED3DSIH_SAMPLE_GRAD, 1, 5}, {WINED3D_SM4_OP_SINCOS, WINED3DSIH_SINCOS, 2, 1}, {WINED3D_SM4_OP_UTOF, WINED3DSIH_UTOF, 1, 1}, }; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index c648bd9..fc1fd08 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -473,6 +473,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_RET, WINED3DSIH_RSQ, WINED3DSIH_SAMPLE, + WINED3DSIH_SAMPLE_GRAD, WINED3DSIH_SAMPLE_LOD, WINED3DSIH_SETP, WINED3DSIH_SGE,