Module: wine Branch: master Commit: 20ad2e397fa12d13d9d296033adf0082f4fe8442 URL: http://source.winehq.org/git/wine.git/?a=commit;h=20ad2e397fa12d13d9d296033a...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Aug 17 12:55:16 2015 +0200
d2d1: Print a WARN instead of a FIXME for the glyph run description in d2d_text_renderer_DrawGlyphRun().
The glyph run description seems to be mostly informational, there doesn't appear to be a lot we could do with it.
---
dlls/d2d1/render_target.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index c45768f..c6bce45 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -1446,7 +1446,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende measuring_mode, glyph_run, desc, effect);
if (desc) - FIXME("Ignoring glyph run description %p.\n", desc); + WARN("Ignoring glyph run description %p.\n", desc); if (effect) FIXME("Ignoring effect %p.\n", effect); if (context->options & ~D2D1_DRAW_TEXT_OPTIONS_NO_SNAP)