Module: wine Branch: master Commit: e5036e365e7221f45d8f7fe79c9ddcc581b6a5c0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e5036e365e7221f45d8f7fe79c...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Jul 24 21:48:07 2011 +0200
wined3d: Use gl_info from the context in context_apply_clear_state().
---
dlls/wined3d/context.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 3d17691..856ba38 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2074,7 +2074,7 @@ BOOL context_apply_clear_state(struct wined3d_context *context, struct wined3d_d struct wined3d_surface **rts = fb->render_targets;
if (isStateDirty(context, STATE_FRAMEBUFFER) || fb != &device->fb - || rt_count != device->adapter->gl_info.limits.buffers) + || rt_count != context->gl_info->limits.buffers) { if (!context_validate_rt_config(rt_count, fb->render_targets, fb->depth_stencil)) return FALSE;