Module: wine Branch: master Commit: 33236819c839f6ac053d724e0930c95bb2e4eddb URL: http://source.winehq.org/git/wine.git/?a=commit;h=33236819c839f6ac053d724e09...
Author: André Hentschel nerv@dawncrow.de Date: Thu Mar 8 22:12:30 2012 +0100
ntdll: Add support for dynamically generated stub entry points on ARM.
---
dlls/ntdll/loader.c | 43 ++++++++++++++++++++++++++++++++++++++++++- 1 files changed, 42 insertions(+), 1 deletions(-)
diff --git a/dlls/ntdll/loader.c b/dlls/ntdll/loader.c index 381e2ac..5dc7911 100644 --- a/dlls/ntdll/loader.c +++ b/dlls/ntdll/loader.c @@ -177,7 +177,7 @@ static inline BOOL call_dll_entry_point( DLLENTRYPROC proc, void *module, #endif /* __i386__ */
-#if defined(__i386__) || defined(__x86_64__) +#if defined(__i386__) || defined(__x86_64__) || defined(__arm__) /************************************************************************* * stub_entry_point * @@ -209,6 +209,19 @@ struct stub BYTE call; /* call stub_entry_point */ DWORD entry; }; +#elif defined(__arm__) +struct stub +{ + BYTE ldr_r0[4]; /* ldr r0, $dll */ + BYTE mov_pc_pc1[4]; /* mov pc,pc */ + const char *dll; + BYTE ldr_r1[4]; /* ldr r1, $name */ + BYTE mov_pc_pc2[4]; /* mov pc,pc */ + const char *name; + BYTE mov_r2_lr[4]; /* mov r2, lr */ + BYTE ldr_pc_pc[4]; /* ldr pc, [pc, #-4] */ + const void* entry; +}; #else struct stub { @@ -253,6 +266,34 @@ static ULONG_PTR allocate_stub( const char *dll, const char *name ) stub->dll = dll; stub->call = 0xe8; /* call stub_entry_point */ stub->entry = (BYTE *)stub_entry_point - (BYTE *)(&stub->entry + 1); +#elif defined(__arm__) + stub->ldr_r0[0] = 0x00; /* ldr r0, $dll */ + stub->ldr_r0[1] = 0x00; + stub->ldr_r0[2] = 0x9f; + stub->ldr_r0[3] = 0xe5; + stub->mov_pc_pc1[0] = 0x0f; /* mov pc,pc */ + stub->mov_pc_pc1[1] = 0xf0; + stub->mov_pc_pc1[2] = 0xa0; + stub->mov_pc_pc1[3] = 0xe1; + stub->dll = dll; + stub->ldr_r1[0] = 0x00; /* ldr r1, $name */ + stub->ldr_r1[1] = 0x10; + stub->ldr_r1[2] = 0x9f; + stub->ldr_r1[3] = 0xe5; + stub->mov_pc_pc2[0] = 0x0f; /* mov pc,pc */ + stub->mov_pc_pc2[1] = 0xf0; + stub->mov_pc_pc2[2] = 0xa0; + stub->mov_pc_pc2[3] = 0xe1; + stub->name = name; + stub->mov_r2_lr[0] = 0x0e; /* mov r2, lr */ + stub->mov_r2_lr[1] = 0x20; + stub->mov_r2_lr[2] = 0xa0; + stub->mov_r2_lr[3] = 0xe1; + stub->ldr_pc_pc[0] = 0x04; /* ldr pc, [pc, #-4] */ + stub->ldr_pc_pc[1] = 0xf0; + stub->ldr_pc_pc[2] = 0x1f; + stub->ldr_pc_pc[3] = 0xe5; + stub->entry = stub_entry_point; #else stub->movq_rdi[0] = 0x48; /* movq $dll,%rdi */ stub->movq_rdi[1] = 0xbf;