Module: wine Branch: master Commit: f1f3e0765221bb3a135544b585c9324539d5cf08 URL: https://source.winehq.org/git/wine.git/?a=commit;h=f1f3e0765221bb3a135544b58...
Author: Jan Sikorski jsikorski@codeweavers.com Date: Fri Oct 15 14:26:07 2021 +0200
d3d11: Don't grab wined3d lock for wined3d draw functions.
Signed-off-by: Jan Sikorski jsikorski@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/device.c | 20 -------------------- 1 file changed, 20 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 59109eb3767..55f1332b555 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -766,10 +766,8 @@ static void STDMETHODCALLTYPE d3d11_device_context_DrawIndexed(ID3D11DeviceConte TRACE("iface %p, index_count %u, start_index_location %u, base_vertex_location %d.\n", iface, index_count, start_index_location, base_vertex_location);
- wined3d_mutex_lock(); wined3d_device_context_draw_indexed(context->wined3d_context, base_vertex_location, start_index_location, index_count, 0, 0); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_device_context_Draw(ID3D11DeviceContext1 *iface, @@ -780,9 +778,7 @@ static void STDMETHODCALLTYPE d3d11_device_context_Draw(ID3D11DeviceContext1 *if TRACE("iface %p, vertex_count %u, start_vertex_location %u.\n", iface, vertex_count, start_vertex_location);
- wined3d_mutex_lock(); wined3d_device_context_draw(context->wined3d_context, start_vertex_location, vertex_count, 0, 0); - wined3d_mutex_unlock(); }
static HRESULT STDMETHODCALLTYPE d3d11_device_context_Map(ID3D11DeviceContext1 *iface, ID3D11Resource *resource, @@ -904,10 +900,8 @@ static void STDMETHODCALLTYPE d3d11_device_context_DrawIndexedInstanced(ID3D11De iface, instance_index_count, instance_count, start_index_location, base_vertex_location, start_instance_location);
- wined3d_mutex_lock(); wined3d_device_context_draw_indexed(context->wined3d_context, base_vertex_location, start_index_location, instance_index_count, start_instance_location, instance_count); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_device_context_DrawInstanced(ID3D11DeviceContext1 *iface, @@ -920,10 +914,8 @@ static void STDMETHODCALLTYPE d3d11_device_context_DrawInstanced(ID3D11DeviceCon iface, instance_vertex_count, instance_count, start_vertex_location, start_instance_location);
- wined3d_mutex_lock(); wined3d_device_context_draw(context->wined3d_context, start_vertex_location, instance_vertex_count, start_instance_location, instance_count); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_device_context_GSSetConstantBuffers(ID3D11DeviceContext1 *iface, @@ -1237,9 +1229,7 @@ static void STDMETHODCALLTYPE d3d11_device_context_DrawIndexedInstancedIndirect(
d3d_buffer = unsafe_impl_from_ID3D11Buffer(buffer);
- wined3d_mutex_lock(); wined3d_device_context_draw_indirect(context->wined3d_context, d3d_buffer->wined3d_buffer, offset, true); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_device_context_DrawInstancedIndirect(ID3D11DeviceContext1 *iface, @@ -1252,9 +1242,7 @@ static void STDMETHODCALLTYPE d3d11_device_context_DrawInstancedIndirect(ID3D11D
d3d_buffer = unsafe_impl_from_ID3D11Buffer(buffer);
- wined3d_mutex_lock(); wined3d_device_context_draw_indirect(context->wined3d_context, d3d_buffer->wined3d_buffer, offset, false); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_device_context_Dispatch(ID3D11DeviceContext1 *iface, @@ -4684,10 +4672,8 @@ static void STDMETHODCALLTYPE d3d10_device_DrawIndexed(ID3D10Device1 *iface, UIN TRACE("iface %p, index_count %u, start_index_location %u, base_vertex_location %d.\n", iface, index_count, start_index_location, base_vertex_location);
- wined3d_mutex_lock(); wined3d_device_context_draw_indexed(device->immediate_context.wined3d_context, base_vertex_location, start_index_location, index_count, 0, 0); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d10_device_Draw(ID3D10Device1 *iface, UINT vertex_count, @@ -4698,9 +4684,7 @@ static void STDMETHODCALLTYPE d3d10_device_Draw(ID3D10Device1 *iface, UINT verte TRACE("iface %p, vertex_count %u, start_vertex_location %u\n", iface, vertex_count, start_vertex_location);
- wined3d_mutex_lock(); wined3d_device_context_draw(device->immediate_context.wined3d_context, start_vertex_location, vertex_count, 0, 0); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d10_device_PSSetConstantBuffers(ID3D10Device1 *iface, @@ -4781,10 +4765,8 @@ static void STDMETHODCALLTYPE d3d10_device_DrawIndexedInstanced(ID3D10Device1 *i iface, instance_index_count, instance_count, start_index_location, base_vertex_location, start_instance_location);
- wined3d_mutex_lock(); wined3d_device_context_draw_indexed(device->immediate_context.wined3d_context, base_vertex_location, start_index_location, instance_index_count, start_instance_location, instance_count); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d10_device_DrawInstanced(ID3D10Device1 *iface, @@ -4797,10 +4779,8 @@ static void STDMETHODCALLTYPE d3d10_device_DrawInstanced(ID3D10Device1 *iface, "start_instance_location %u.\n", iface, instance_vertex_count, instance_count, start_vertex_location, start_instance_location);
- wined3d_mutex_lock(); wined3d_device_context_draw(device->immediate_context.wined3d_context, start_vertex_location, instance_vertex_count, start_instance_location, instance_count); - wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d10_device_GSSetConstantBuffers(ID3D10Device1 *iface,