Module: wine Branch: refs/heads/master Commit: 5f4b424553fda6a1dd0ff33db04411a287b5f13c URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=5f4b424553fda6a1dd0ff33d...
Author: Jason Green jave27@gmail.com Date: Wed Apr 12 19:42:55 2006 -0400
wined3d: Add case 0 to switch statement and fix the fixme.
Screwed up a copy/paste from one of my recent patches. This eliminates the erroneous FIXME for calls to D3DFmtMakeGlCfg() with 0 as the Stencil format. Also, it changes the FIXME to print the correct variable.
---
dlls/wined3d/utils.c | 10 ++++++++-- 1 files changed, 8 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 1b77b5b..b38db42 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -1948,6 +1948,9 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBuffer } if(!alternate){ switch (StencilBufferFormat) { + case 0: + break; + case WINED3DFMT_D16_LOCKABLE: case WINED3DFMT_D16: PUSH2(GLX_DEPTH_SIZE, 16); @@ -1984,12 +1987,15 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBuffer break;
default: - FIXME("Unsupported stencil format: %s\n", debug_d3dformat(BackBufferFormat)); + FIXME("Unsupported stencil format: %s\n", debug_d3dformat(StencilBufferFormat)); break; }
} else { /* it the device doesn't support the 'exact' format, try to find something close */ switch (StencilBufferFormat) { + case 0: + break; + case WINED3DFMT_D16_LOCKABLE: case WINED3DFMT_D16: PUSH2(GLX_DEPTH_SIZE, 1); @@ -2026,7 +2032,7 @@ int D3DFmtMakeGlCfg(D3DFORMAT BackBuffer break;
default: - FIXME("Unsupported stencil format: %s\n", debug_d3dformat(BackBufferFormat)); + FIXME("Unsupported stencil format: %s\n", debug_d3dformat(StencilBufferFormat)); break; } }