Module: vkd3d Branch: master Commit: f172647d5eb0d300a2127b76aa3189b7d285cbf1 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=f172647d5eb0d300a2127b76...
Author: Conor McCarthy cmccarthy@codeweavers.com Date: Fri Oct 15 01:37:37 2021 +0200
vkd3d: Ignore d3d12_command_list_IASetVertexBuffers() calls with NULL views.
Part of a vkd3d-proton patch by Hans-Kristian Arntzen.
Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d/command.c | 6 ++++++ 1 file changed, 6 insertions(+)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 118fc4b..1db624e 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -4498,6 +4498,12 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi return; }
+ if (!views) + { + WARN("NULL "views" pointer specified.\n"); + return; + } + for (i = 0; i < view_count; ++i) { if (views[i].BufferLocation)