Module: wine Branch: master Commit: 42db8e2bfa9a70279090e119557f4b05aa95c4fa URL: http://source.winehq.org/git/wine.git/?a=commit;h=42db8e2bfa9a70279090e11955...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jun 21 19:50:10 2011 +0200
wined3d: Make the context parameter to isStateDirty() const.
---
dlls/wined3d/wined3d_private.h | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e6e4aac..c35f51e 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1805,7 +1805,7 @@ void device_update_stream_info(struct wined3d_device *device, const struct wined void device_update_tex_unit_map(struct wined3d_device *device) DECLSPEC_HIDDEN; void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
-static inline BOOL isStateDirty(struct wined3d_context *context, DWORD state) +static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state) { DWORD idx = state / (sizeof(*context->isStateDirty) * CHAR_BIT); BYTE shift = state & ((sizeof(*context->isStateDirty) * CHAR_BIT) - 1);