Module: wine Branch: master Commit: 1edad8a5248df48c895eb3c5f471058a294c7029 URL: https://source.winehq.org/git/wine.git/?a=commit;h=1edad8a5248df48c895eb3c5f...
Author: Zebediah Figura z.figura12@gmail.com Date: Fri Nov 15 09:46:51 2019 -0600
d3d9: Handle stateblocks in d3d9_device_LightEnable().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d9/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 4c865f3056..ec1800a649 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2222,7 +2222,9 @@ static HRESULT WINAPI d3d9_device_LightEnable(IDirect3DDevice9Ex *iface, DWORD i TRACE("iface %p, index %u, enable %#x.\n", iface, index, enable);
wined3d_mutex_lock(); - hr = wined3d_device_set_light_enable(device->wined3d_device, index, enable); + hr = wined3d_stateblock_set_light_enable(device->update_state, index, enable); + if (SUCCEEDED(hr) && !device->recording) + hr = wined3d_device_set_light_enable(device->wined3d_device, index, enable); wined3d_mutex_unlock();
return hr;