Module: wine Branch: master Commit: d499073c10da4a91053508205a73eaebc968a776 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d499073c10da4a91053508205a...
Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Jan 27 23:04:01 2010 +0100
wined3d: Catch invalid buffer map parameters.
---
dlls/wined3d/buffer.c | 35 ++++++++++++++++++++++++++++++++++- 1 files changed, 34 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index e38a861..e0cefc9 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -56,7 +56,13 @@ static inline BOOL buffer_add_dirty_area(struct wined3d_buffer *This, UINT offse } }
- if(!offset && !size) + if(offset > This->resource.size || offset + size > This->resource.size) + { + WARN("Invalid range dirtified, marking entire buffer dirty\n"); + offset = 0; + size = This->resource.size; + } + else if(!offset && !size) { size = This->resource.size; } @@ -1026,6 +1032,32 @@ static WINED3DRESOURCETYPE STDMETHODCALLTYPE buffer_GetType(IWineD3DBuffer *ifac
/* IWineD3DBuffer methods */
+static DWORD buffer_sanitize_flags(DWORD flags) +{ + /* Not all flags make sense together, but Windows never returns an error. Catch the + * cases that could cause issues */ + if(flags & WINED3DLOCK_READONLY) + { + if(flags & WINED3DLOCK_DISCARD) + { + WARN("WINED3DLOCK_READONLY combined with WINED3DLOCK_DISCARD, ignoring flags\n"); + return 0; + } + if(flags & WINED3DLOCK_NOOVERWRITE) + { + WARN("WINED3DLOCK_READONLY combined with WINED3DLOCK_NOOVERWRITE, ignoring flags\n"); + return 0; + } + } + else if((flags & (WINED3DLOCK_DISCARD | WINED3DLOCK_NOOVERWRITE)) == (WINED3DLOCK_DISCARD | WINED3DLOCK_NOOVERWRITE)) + { + WARN("WINED3DLOCK_DISCARD and WINED3DLOCK_NOOVERWRITE used together, ignoring\n"); + return 0; + } + + return flags; +} + static HRESULT STDMETHODCALLTYPE buffer_Map(IWineD3DBuffer *iface, UINT offset, UINT size, BYTE **data, DWORD flags) { struct wined3d_buffer *This = (struct wined3d_buffer *)iface; @@ -1033,6 +1065,7 @@ static HRESULT STDMETHODCALLTYPE buffer_Map(IWineD3DBuffer *iface, UINT offset,
TRACE("iface %p, offset %u, size %u, data %p, flags %#x\n", iface, offset, size, data, flags);
+ flags = buffer_sanitize_flags(flags); if (!buffer_add_dirty_area(This, offset, size)) return E_OUTOFMEMORY;
count = InterlockedIncrement(&This->lock_count);