Module: wine Branch: master Commit: d684c9c1a53fb15c8395229c8e607d126dba1230 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d684c9c1a53fb15c8395229c8e...
Author: Stefan Dösinger stefan@codeweavers.com Date: Thu Sep 13 12:41:18 2007 +0200
wined3d: Fix a typo in shader_glsl_cross.
---
dlls/wined3d/glsl_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index f199019..b3ea71e 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -1071,7 +1071,7 @@ void shader_glsl_cross(SHADER_OPCODE_ARG *arg) { shader_glsl_append_dst(arg->buffer, arg); shader_glsl_add_src_param(arg, arg->src[0], arg->src_addr[0], src_mask, &src0_param); shader_glsl_add_src_param(arg, arg->src[1], arg->src_addr[1], src_mask, &src1_param); - shader_addline(arg->buffer, "cross(%s, %s).%s);\n", src0_param.param_str, src1_param.param_str, dst_mask); + shader_addline(arg->buffer, "cross(%s, %s)%s);\n", src0_param.param_str, src1_param.param_str, dst_mask); }
/* Process the WINED3DSIO_POW instruction in GLSL (dst = |src0|^src1)