Module: wine Branch: master Commit: 404de72fe097d325eeed30625e99721242cab3bf URL: http://source.winehq.org/git/wine.git/?a=commit;h=404de72fe097d325eeed30625e...
Author: Rico Schüller kgbricola@web.de Date: Wed Mar 30 12:51:43 2011 +0200
d3dx9: Rename some variables.
---
dlls/d3dx9_36/core.c | 24 +++++++++++++----------- 1 files changed, 13 insertions(+), 11 deletions(-)
diff --git a/dlls/d3dx9_36/core.c b/dlls/d3dx9_36/core.c index 26eec9b..22a5ccf 100644 --- a/dlls/d3dx9_36/core.c +++ b/dlls/d3dx9_36/core.c @@ -35,8 +35,8 @@ struct ID3DXBufferImpl ID3DXBuffer ID3DXBuffer_iface; LONG ref;
- DWORD *buffer; - DWORD bufferSize; + void *buffer; + DWORD size; };
static inline struct ID3DXBufferImpl *impl_from_ID3DXBuffer(ID3DXBuffer *iface) @@ -94,39 +94,41 @@ static LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(ID3DXBuffer *iface) static DWORD WINAPI ID3DXBufferImpl_GetBufferSize(ID3DXBuffer *iface) { struct ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface); - return This->bufferSize; + return This->size; }
-const ID3DXBufferVtbl D3DXBuffer_Vtbl = +static const struct ID3DXBufferVtbl ID3DXBufferImpl_Vtbl = { + /* IUnknown methods */ ID3DXBufferImpl_QueryInterface, ID3DXBufferImpl_AddRef, ID3DXBufferImpl_Release, + /* ID3DXBuffer methods */ ID3DXBufferImpl_GetBufferPointer, ID3DXBufferImpl_GetBufferSize };
-HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer) +HRESULT WINAPI D3DXCreateBuffer(DWORD size, LPD3DXBUFFER *buffer) { struct ID3DXBufferImpl *object;
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); if (object == NULL) { - *ppBuffer = NULL; + *buffer = NULL; return E_OUTOFMEMORY; } - object->ID3DXBuffer_iface.lpVtbl = &D3DXBuffer_Vtbl; + object->ID3DXBuffer_iface.lpVtbl = &ID3DXBufferImpl_Vtbl; object->ref = 1; - object->bufferSize = NumBytes; - object->buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, NumBytes); + object->size = size; + object->buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); if (object->buffer == NULL) { HeapFree(GetProcessHeap(), 0, object); - *ppBuffer = NULL; + *buffer = NULL; return E_OUTOFMEMORY; }
- *ppBuffer = &object->ID3DXBuffer_iface; + *buffer = &object->ID3DXBuffer_iface; return D3D_OK; }