Module: wine Branch: master Commit: ad81149953f58223a949f192157737a05cc2e006 URL: http://source.winehq.org/git/wine.git/?a=commit;h=ad81149953f58223a949f19215...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Mar 18 09:37:55 2014 +0100
d3d9/tests: Use a separate device for dp3_alpha_test().
---
dlls/d3d9/tests/visual.c | 54 +++++++++++++++++++++++++++++++--------------- 1 file changed, 37 insertions(+), 17 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 44dedba..893d7b1 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -10853,23 +10853,42 @@ static void alphareplicate_test(IDirect3DDevice9 *device) {
}
-static void dp3_alpha_test(IDirect3DDevice9 *device) { - HRESULT hr; +static void dp3_alpha_test(void) +{ + IDirect3DDevice9 *device; + IDirect3D9 *d3d; + ULONG refcount; D3DCAPS9 caps; DWORD color; - struct vertex quad[] = { - { -1.0, -1.0, 0.1, 0x408080c0 }, - { 1.0, -1.0, 0.1, 0x408080c0 }, - { -1.0, 1.0, 0.1, 0x408080c0 }, - { 1.0, 1.0, 0.1, 0x408080c0 }, + HWND window; + HRESULT hr; + + static const struct vertex quad[] = + { + {-1.0f, -1.0f, 0.1f, 0x408080c0}, + {-1.0f, 1.0f, 0.1f, 0x408080c0}, + { 1.0f, -1.0f, 0.1f, 0x408080c0}, + { 1.0f, 1.0f, 0.1f, 0x408080c0}, };
+ window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + d3d = Direct3DCreate9(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + memset(&caps, 0, sizeof(caps)); hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); - ok(SUCCEEDED(hr), "GetDeviceCaps failed with 0x%08x\n", hr); - if (!(caps.TextureOpCaps & D3DTEXOPCAPS_DOTPRODUCT3)) { + ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); + if (!(caps.TextureOpCaps & D3DTEXOPCAPS_DOTPRODUCT3)) + { skip("D3DTOP_DOTPRODUCT3 not supported\n"); - return; + IDirect3DDevice9_Release(device); + goto done; }
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0x00000000, 1.0f, 0); @@ -10904,6 +10923,8 @@ static void dp3_alpha_test(IDirect3DDevice9 *device) { ok(hr == D3D_OK, "IDirect3DDevice9_SetTextureStageState failed with 0x%08x\n", hr); hr = IDirect3DDevice9_SetRenderState(device, D3DRS_TEXTUREFACTOR, 0xffffffff); ok(SUCCEEDED(hr), "IDirect3DDevice9_SetRenderState failed with 0x%08x\n", hr); + hr = IDirect3DDevice9_SetRenderState(device, D3DRS_LIGHTING, FALSE); + ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
hr = IDirect3DDevice9_BeginScene(device); ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed with 0x%08x\n", hr); @@ -10920,12 +10941,11 @@ static void dp3_alpha_test(IDirect3DDevice9 *device) { hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); ok(SUCCEEDED(hr), "IDirect3DDevice9_Present failed with 0x%08x\n", hr);
- hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_DISABLE); - ok(hr == D3D_OK, "IDirect3DDevice9_SetTextureStageState failed with 0x%08x\n", hr); - hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_ALPHAOP, D3DTOP_DISABLE); - ok(hr == D3D_OK, "IDirect3DDevice9_SetTextureStageState failed with 0x%08x\n", hr); - hr = IDirect3DDevice9_SetTextureStageState(device, 1, D3DTSS_COLOROP, D3DTOP_DISABLE); - ok(hr == D3D_OK, "IDirect3DDevice9_SetTextureStageState failed with 0x%08x\n", hr); + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +done: + IDirect3D9_Release(d3d); + DestroyWindow(window); }
static void zwriteenable_test(IDirect3DDevice9 *device) { @@ -15687,11 +15707,11 @@ START_TEST(visual) texop_test(device_ptr); texop_range_test(device_ptr); alphareplicate_test(device_ptr); - dp3_alpha_test(device_ptr);
cleanup_device(device_ptr); device_ptr = NULL;
+ dp3_alpha_test(); depth_buffer_test(); depth_buffer2_test(); depth_blit_test();