Module: wine Branch: master Commit: bf876d2a7ceb091864b00f9612cefccc9397f1f7 URL: http://source.winehq.org/git/wine.git/?a=commit;h=bf876d2a7ceb091864b00f9612...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Jun 21 19:35:33 2012 +0200
ddraw: Use wined3d_get_adapter_display_mode() in d3d7_EnumZBufferFormats().
---
dlls/ddraw/ddraw.c | 7 ++++++- 1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c index b0b2c31..6c45737 100644 --- a/dlls/ddraw/ddraw.c +++ b/dlls/ddraw/ddraw.c @@ -4642,7 +4642,12 @@ static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device * not like that we'll have to find some workaround, like iterating over * all imaginable formats and collecting all the depth stencil formats we * can get. */ - hr = wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &mode); + if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode))) + { + ERR("Failed to get display mode, hr %#x.\n", hr); + wined3d_mutex_unlock(); + return hr; + }
for (i = 0; i < (sizeof(formats) / sizeof(*formats)); ++i) {