Module: website Branch: master Commit: 9f7268d63096dad4aaf01b9f72b7ae952834626b URL: https://source.winehq.org/git/website.git/?a=commit;h=9f7268d63096dad4aaf01b...
Author: Jeremy Newman jnewman@codeweavers.com Date: Thu Aug 23 15:37:52 2018 -0500
news about SteamPlay and Proton
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news/en/2018082301.xml | 16 ++++++++++++++++ 1 file changed, 16 insertions(+)
diff --git a/news/en/2018082301.xml b/news/en/2018082301.xml new file mode 100644 index 0000000..48baf29 --- /dev/null +++ b/news/en/2018082301.xml @@ -0,0 +1,16 @@ +<news> + <date>August 23, 2018</date> + <title>Valve Releases SteamPlay for Linux</title> + <body> + <p>Valve has released <a href="http://steamcommunity.com/games/221410/announcements/detail/1696055855739350561">SteamPlay Beta</a> for Linux. It includes a modified distribution of Wine, to provide compatibility with Windows game titles. The included improvements to Wine have been designed and funded by Valve, in a joint development effort with <a href="https://www.codeweavers.com/about/blogs/jwhite/2018/8/22/wine-and-steam-a-major-milestone">CodeWeavers</a>.</p> + <p>Here are some examples of what they been working on together since 2016:</p> + <ul> + <li><a href="https://source.winehq.org/git/vkd3d.git/">vkd3d</a>, the Direct3D 12 implementation based on Vulkan</li> + <li>The OpenVR and Steamworks native API bridges</li> + <li>Many wined3d performance and functionality fixes for Direct3D 9 and Direct3D 11</li> + <li>Overhauled fullscreen and gamepad support</li> + <li>The "<a href="https://github.com/zfigura/wine/blob/esync/">esync</a>" patchset, for multi-threaded performance improvements</li> + </ul> + <p>Proton, the tool that Steam Play uses to provide Windows compatibility, contains a custom version of Wine as well as additional libraries developed alongside it. It's fully open-source and available <a href="https://github.com/ValveSoftware/Proton">on GitHub</a>.</p> + </body> +</news> \ No newline at end of file