Module: wine Branch: master Commit: 010008f629dd0590978095942ded8851ee3a9e17 URL: https://gitlab.winehq.org/wine/wine/-/commit/010008f629dd0590978095942ded885...
Author: Zebediah Figura zfigura@codeweavers.com Date: Fri Mar 15 19:37:41 2024 -0500
wined3d: Require GLSL 1.20 support.
---
dlls/wined3d/adapter_gl.c | 11 +++++++++++ 1 file changed, 11 insertions(+)
diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index 46e580b0ce6..1acf247d7a6 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -5308,6 +5308,9 @@ static BOOL wined3d_adapter_gl_init(struct wined3d_adapter_gl *adapter_gl, } required_extensions[] = { + {ARB_FRAGMENT_SHADER, "ARB_fragment_shader"}, + {ARB_SHADING_LANGUAGE_100, "ARB_shading_language_100"}, + {ARB_VERTEX_SHADER, "ARB_vertex_shader"}, {EXT_FRAMEBUFFER_OBJECT, "EXT_framebuffer_object"}, };
@@ -5379,6 +5382,14 @@ static BOOL wined3d_adapter_gl_init(struct wined3d_adapter_gl *adapter_gl, } }
+ if (gl_info->glsl_version <= MAKEDWORD_VERSION(1, 20)) + { + ERR("GLSL version %s is too low; 1.20 is required.\n", + (const char *)gl_info->gl_ops.gl.p_glGetString(GL_SHADING_LANGUAGE_VERSION_ARB)); + wined3d_caps_gl_ctx_destroy(&caps_gl_ctx); + return FALSE; + } + gl_info->filling_convention_offset = wined3d_adapter_find_fill_offset(&caps_gl_ctx);
wined3d_adapter_gl_init_d3d_info(adapter_gl, wined3d_creation_flags);