Module: wine Branch: master Commit: c5d420b35a53e282e670d027febd16209c2e4fad URL: http://source.winehq.org/git/wine.git/?a=commit;h=c5d420b35a53e282e670d027fe...
Author: Axel Davy axel.davy@ens.fr Date: Sun Jan 11 11:29:14 2015 +0100
d3d8/tests: Fix test_3dc_formats getPixelColor check.
---
dlls/d3d8/tests/visual.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index 68c3319..e47e6a8 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -5197,8 +5197,6 @@ static void test_3dc_formats(void) hr = IDirect3DDevice8_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
- hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL); - ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr); for (i = 0; i < 4; ++i) { color = getPixelColor(device, expected_colors[i].position.x, expected_colors[i].position.y); @@ -5207,6 +5205,8 @@ static void test_3dc_formats(void) expected_colors[i].amd, expected_colors[i].nvidia, color, i); }
+ hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL); + ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr); IDirect3DTexture8_Release(ati2n_texture); IDirect3DTexture8_Release(ati1n_texture); refcount = IDirect3DDevice8_Release(device);