Module: wine Branch: master Commit: d9e58e6591120216a0b6bd917d50f2c3b10265ae URL: http://source.winehq.org/git/wine.git/?a=commit;h=d9e58e6591120216a0b6bd917d...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jan 9 10:23:42 2009 +0100
wined3d: Failing HeapAlloc() should be an ERR.
---
dlls/wined3d/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 688b2f2..a43a9c1 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -55,7 +55,7 @@ const WINED3DLIGHT WINED3D_default_light = { static void IWineD3DDeviceImpl_AddResource(IWineD3DDevice *iface, IWineD3DResource *resource);
/* helper macros */ -#define D3DMEMCHECK(object, ppResult) if(NULL == object) { *ppResult = NULL; WARN("Out of memory\n"); return WINED3DERR_OUTOFVIDEOMEMORY;} +#define D3DMEMCHECK(object, ppResult) if(NULL == object) { *ppResult = NULL; ERR("Out of memory\n"); return WINED3DERR_OUTOFVIDEOMEMORY;}
#define D3DCREATEOBJECTINSTANCE(object, type) { \ object=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IWineD3D##type##Impl)); \