Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 24e61cf7 by Giovanni Mascellani at 2025-04-14T21:55:26+02:00 vkd3d-shader: Represent resource data types as vkd3d_data_type in struct vkd3d_shader_descriptor_info1.
- - - - - f4e10ea9 by Henri Verbeet at 2025-04-14T21:55:26+02:00 vkd3d-shader/d3d-asm: Include the I/O signatures when tracing vsir code.
- - - - - fd16bba2 by Giovanni Mascellani at 2025-04-14T21:55:26+02:00 vkd3d-shader/d3d-asm: Expose the raw value if unknown in shader_dump_resource_type().
- - - - - bac69493 by Giovanni Mascellani at 2025-04-14T21:55:26+02:00 vkd3d-shader/d3d-asm: Expose the raw value if unknown in shader_dump_data_type().
- - - - - 0417f4f1 by Giovanni Mascellani at 2025-04-14T21:57:15+02:00 vkd3d-shader/d3d-asm: Include the program descriptors when tracing vsir code.
- - - - - f02ea94c by Giovanni Mascellani at 2025-04-14T21:57:27+02:00 vkd3d-shader/d3d-asm: Trace register names for I/O declarations.
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6 changed files:
- libs/vkd3d-shader/d3d_asm.c - libs/vkd3d-shader/glsl.c - libs/vkd3d-shader/msl.c - libs/vkd3d-shader/spirv.c - libs/vkd3d-shader/vkd3d_shader_main.c - libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/4412a8365525e300e639df877339e...