Module: wine Branch: master Commit: 3f53d75362a9a7c82555729c3cc10e75c171b111 URL: https://source.winehq.org/git/wine.git/?a=commit;h=3f53d75362a9a7c82555729c3...
Author: Zebediah Figura z.figura12@gmail.com Date: Tue Dec 3 22:23:25 2019 -0600
d3d8: Update the primary stateblock in d3d8_device_MultiplyTransform().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d8/device.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 62c75baae0..d4fc80272e 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1662,6 +1662,7 @@ static HRESULT WINAPI d3d8_device_MultiplyTransform(IDirect3DDevice8 *iface,
/* Note: D3DMATRIX is compatible with struct wined3d_matrix. */ wined3d_mutex_lock(); + wined3d_stateblock_multiply_transform(device->state, state, (const struct wined3d_matrix *)matrix); wined3d_device_multiply_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix); wined3d_mutex_unlock();