Module: wine Branch: master Commit: 6b98d3ebf1af1f55d00b66008bd9b37de5880def URL: http://source.winehq.org/git/wine.git/?a=commit;h=6b98d3ebf1af1f55d00b66008b...
Author: Matteo Bruni mbruni@codeweavers.com Date: Fri Sep 8 18:44:07 2017 +0200
wined3d: Restore support for d3d9 extension formats.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/directx.c | 7 +++++++ dlls/wined3d/utils.c | 4 ++++ dlls/wined3d/wined3d_private.h | 1 + 3 files changed, 12 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index e30430a..0cd784c 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -5220,6 +5220,13 @@ static BOOL wined3d_check_surface_capability(const struct wined3d_format *format return TRUE; }
+ if ((format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & (WINED3DFMT_FLAG_EXTENSION | WINED3DFMT_FLAG_TEXTURE)) + == (WINED3DFMT_FLAG_EXTENSION | WINED3DFMT_FLAG_TEXTURE)) + { + TRACE("[OK]\n"); + return TRUE; + } + /* Reject other formats */ TRACE("[FAILED]\n"); return FALSE; diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 1c64606..4c878b6 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -333,6 +333,10 @@ static const struct wined3d_format_base_flags format_base_flags[] = {WINED3DFMT_D32_FLOAT, WINED3DFMT_FLAG_FLOAT}, {WINED3DFMT_S8_UINT_D24_FLOAT, WINED3DFMT_FLAG_FLOAT}, {WINED3DFMT_D32_FLOAT_S8X24_UINT, WINED3DFMT_FLAG_FLOAT}, + {WINED3DFMT_INST, WINED3DFMT_FLAG_EXTENSION}, + {WINED3DFMT_NULL, WINED3DFMT_FLAG_EXTENSION}, + {WINED3DFMT_NVDB, WINED3DFMT_FLAG_EXTENSION}, + {WINED3DFMT_RESZ, WINED3DFMT_FLAG_EXTENSION}, };
struct wined3d_format_block_info diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e12f2a6..70120e8 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4114,6 +4114,7 @@ extern enum wined3d_format_id pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN #define WINED3DFMT_FLAG_DEPTH 0x00000004 #define WINED3DFMT_FLAG_STENCIL 0x00000008 #define WINED3DFMT_FLAG_RENDERTARGET 0x00000010 +#define WINED3DFMT_FLAG_EXTENSION 0x00000020 #define WINED3DFMT_FLAG_FBO_ATTACHABLE 0x00000040 #define WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB 0x00000080 #define WINED3DFMT_FLAG_FLOAT 0x00000200