Module: wine Branch: master Commit: aa420ced0e6483e0c622b150064d738ebbf14a8b URL: http://source.winehq.org/git/wine.git/?a=commit;h=aa420ced0e6483e0c622b15006...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Mar 7 21:45:24 2011 +0100
wined3d: Pass gl_info to volume_bind_and_dirtify().
---
dlls/wined3d/volume.c | 5 ++--- 1 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 03bc5e6..e6f7687 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -27,9 +27,8 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
/* Context activation is done by the caller. */ -static void volume_bind_and_dirtify(struct IWineD3DVolumeImpl *volume) +static void volume_bind_and_dirtify(struct IWineD3DVolumeImpl *volume, const struct wined3d_gl_info *gl_info) { - const struct wined3d_gl_info *gl_info = &volume->resource.device->adapter->gl_info; IWineD3DBaseTextureImpl *container = (IWineD3DBaseTextureImpl *)volume->container; DWORD active_sampler;
@@ -102,7 +101,7 @@ void volume_load(IWineD3DVolumeImpl *volume, UINT level, BOOL srgb_mode) TRACE("volume %p, level %u, srgb %#x, format %s (%#x).\n", volume, level, srgb_mode, debug_d3dformat(format->id), format->id);
- volume_bind_and_dirtify(volume); + volume_bind_and_dirtify(volume, gl_info);
ENTER_GL(); GL_EXTCALL(glTexImage3DEXT(GL_TEXTURE_3D, level, format->glInternal,