Module: wine Branch: master Commit: 84fc6ca3904a39b2723e7192e568157d7ed3b916 URL: http://source.winehq.org/git/wine.git/?a=commit;h=84fc6ca3904a39b2723e7192e5...
Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Sep 5 16:08:48 2007 +0200
wined3d: Add modifier handling to cnd in arb.
---
dlls/wined3d/arb_program_shader.c | 10 +++++++--- 1 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 6a19c73..2bb5448 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -824,13 +824,14 @@ void pshader_hw_cnd(SHADER_OPCODE_ARG* arg) { char dst_wmask[20]; char dst_name[50]; char src_name[3][50]; + BOOL sat = (arg->dst & WINED3DSP_DSTMOD_MASK) & WINED3DSPDM_SATURATE; + DWORD shift = (arg->dst & WINED3DSP_DSTSHIFT_MASK) >> WINED3DSP_DSTSHIFT_SHIFT;
/* FIXME: support output modifiers */
/* Handle output register */ pshader_get_register_name(arg->dst, dst_name); shader_arb_get_write_mask(arg, arg->dst, dst_wmask); - strcat(dst_name, dst_wmask);
/* Generate input register names (with modifiers) */ pshader_gen_input_modifier_line(buffer, arg->src[0], 0, src_name[0]); @@ -840,11 +841,14 @@ void pshader_hw_cnd(SHADER_OPCODE_ARG* arg) { /* The coissue flag changes the semantic of the cnd instruction in <= 1.3 shaders */ if (shader->baseShader.hex_version <= WINED3DPS_VERSION(1, 3) && arg->opcode_token & WINED3DSI_COISSUE) { - shader_addline(buffer, "MOV %s, %s;\n", dst_name, src_name[1]); + shader_addline(buffer, "MOV%s %s%s, %s;\n", sat ? "_SAT" : "", dst_name, dst_wmask, src_name[1]); } else { shader_addline(buffer, "ADD TMP, -%s, coefdiv.x;\n", src_name[0]); - shader_addline(buffer, "CMP %s, TMP, %s, %s;\n", dst_name, src_name[1], src_name[2]); + shader_addline(buffer, "CMP%s %s%s, TMP, %s, %s;\n", + sat ? "_SAT" : "", dst_name, dst_wmask, src_name[1], src_name[2]); } + if (shift != 0) + pshader_gen_output_modifier_line(buffer, FALSE, dst_wmask, shift, dst_name); }
void pshader_hw_cmp(SHADER_OPCODE_ARG* arg) {