Module: wine Branch: master Commit: a0b81e1c44e5bd43495bf5e3834c9daca6914986 URL: http://source.winehq.org/git/wine.git/?a=commit;h=a0b81e1c44e5bd43495bf5e383...
Author: Stefan Dösinger stefan@codeweavers.com Date: Thu Dec 20 01:22:57 2007 +0100
wined3d: Add a test for POSITIONT vertex fixups.
---
dlls/d3d9/tests/visual.c | 93 +++++++++++++++++++++++++++++++++++++++++++++- 1 files changed, 92 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 7e6cab6..5062952 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -5481,8 +5481,13 @@ static void fixed_function_decl_test(IDirect3DDevice9 *device) {0, 12, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 0}, D3DDECL_END() }; + static const D3DVERTEXELEMENT9 decl_elements_positiont[] = { + {0, 0, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITIONT, 0}, + {0, 16, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 0}, + D3DDECL_END() + }; IDirect3DVertexDeclaration9 *dcl_float = NULL, *dcl_short = NULL, *dcl_ubyte = NULL, *dcl_color = NULL; - IDirect3DVertexDeclaration9 *dcl_color_2 = NULL, *dcl_ubyte_2 = NULL; + IDirect3DVertexDeclaration9 *dcl_color_2 = NULL, *dcl_ubyte_2 = NULL, *dcl_positiont; IDirect3DVertexBuffer9 *vb, *vb2; struct vertex quad1[] = /* D3DCOLOR */ { @@ -5551,6 +5556,12 @@ static void fixed_function_decl_test(IDirect3DDevice9 *device) 0.0, 0.0, 0.1, 0.0, 1.0, 0.1 }; + struct tvertex quad_transformed[] = { + { 90, 110, 0.1, 2.0, 0x00ffff00}, + { 570, 110, 0.1, 2.0, 0x00ffff00}, + { 90, 300, 0.1, 2.0, 0x00ffff00}, + { 570, 300, 0.1, 2.0, 0x00ffff00} + };
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffffffff, 0.0, 0); ok(hr == D3D_OK, "Clear failed, hr = %08x\n", hr); @@ -5567,6 +5578,8 @@ static void fixed_function_decl_test(IDirect3DDevice9 *device) ok(SUCCEEDED(hr), "CreateVertexDeclaration failed (%08x)\n", hr); hr = IDirect3DDevice9_CreateVertexDeclaration(device, decl_elements_d3dcolor_2streams, &dcl_color_2); ok(SUCCEEDED(hr), "CreateVertexDeclaration failed (%08x)\n", hr); + hr = IDirect3DDevice9_CreateVertexDeclaration(device, decl_elements_positiont, &dcl_positiont); + ok(SUCCEEDED(hr), "CreateVertexDeclaration failed (%08x)\n", hr);
size = max(sizeof(quad1), max(sizeof(quad2), max(sizeof(quad3), max(sizeof(quad4), sizeof(quads))))); hr = IDirect3DDevice9_CreateVertexBuffer(device, size, @@ -5725,6 +5738,83 @@ static void fixed_function_decl_test(IDirect3DDevice9 *device) "D3DDECLTYPE_FLOAT4 returned color %08x, expected 0x00ff0000\n", color); }
+ hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff0000ff, 0.0, 0); + ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %s\n", DXGetErrorString9(hr)); + + hr = IDirect3DVertexBuffer9_Lock(vb, 0, sizeof(quad_transformed), (void **) &data, 0); + ok(hr == D3D_OK, "IDirect3DVertexBuffer9_Lock failed with %s\n", DXGetErrorString9(hr)); + memcpy(data, quad_transformed, sizeof(quad_transformed)); + hr = IDirect3DVertexBuffer9_Unlock(vb); + ok(hr == D3D_OK, "IDirect3DVertexBuffer9_Unlock failed (%08x)\n", hr); + + hr = IDirect3DDevice9_SetVertexDeclaration(device, dcl_positiont); + ok(hr == D3D_OK, "IDirect3DDevice9_SetVertexDeclaration failed with %s\n", DXGetErrorString9(hr)); + + hr = IDirect3DDevice9_BeginScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_SetVertexDeclaration failed with %s\n", DXGetErrorString9(hr)); + if(SUCCEEDED(hr)) { + hr = IDirect3DDevice9_SetStreamSource(device, 0, vb, 0, sizeof(quad_transformed[0])); + ok(hr == D3D_OK, "IDirect3DDevice9_SetStreamSource failed with %s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, 0, 2); + ok(hr == D3D_OK, "IDirect3DDevice9_DrawPrimitive failed, hr = %#08x\n", hr); + + hr = IDirect3DDevice9_EndScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_SetVertexDeclaration failed with %s\n", DXGetErrorString9(hr)); + } + + IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); + color = getPixelColor(device, 88, 108); + ok(color == 0x000000ff, + "pixel 88/108 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 92, 108); + ok(color == 0x000000ff, + "pixel 92/108 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 88, 112); + ok(color == 0x000000ff, + "pixel 88/112 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 92, 112); + ok(color == 0x00ffff00, + "pixel 92/112 has color %08x, expected 0x00ffff00\n", color); + + color = getPixelColor(device, 568, 108); + ok(color == 0x000000ff, + "pixel 568/108 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 572, 108); + ok(color == 0x000000ff, + "pixel 572/108 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 568, 112); + ok(color == 0x00ffff00, + "pixel 568/112 has color %08x, expected 0x00ffff00\n", color); + color = getPixelColor(device, 572, 112); + ok(color == 0x000000ff, + "pixel 572/112 has color %08x, expected 0x000000ff\n", color); + + color = getPixelColor(device, 88, 298); + ok(color == 0x000000ff, + "pixel 88/298 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 92, 298); + ok(color == 0x00ffff00, + "pixel 92/298 has color %08x, expected 0x00ffff00\n", color); + color = getPixelColor(device, 88, 302); + ok(color == 0x000000ff, + "pixel 88/302 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 92, 302); + ok(color == 0x000000ff, + "pixel 92/302 has color %08x, expected 0x000000ff\n", color); + + color = getPixelColor(device, 568, 298); + ok(color == 0x00ffff00, + "pixel 568/298 has color %08x, expected 0x00ffff00\n", color); + color = getPixelColor(device, 572, 298); + ok(color == 0x000000ff, + "pixel 572/298 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 568, 302); + ok(color == 0x000000ff, + "pixel 568/302 has color %08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 572, 302); + ok(color == 0x000000ff, + "pixel 572/302 has color %08x, expected 0x000000ff\n", color); + /* This test is pointless without those two declarations: */ if(!dcl_color_2 || !dcl_ubyte_2) goto out;
@@ -5800,6 +5890,7 @@ static void fixed_function_decl_test(IDirect3DDevice9 *device) if(dcl_color) IDirect3DVertexDeclaration9_Release(dcl_color); if(dcl_color_2) IDirect3DVertexDeclaration9_Release(dcl_color_2); if(dcl_ubyte_2) IDirect3DVertexDeclaration9_Release(dcl_ubyte_2); + if(dcl_positiont) IDirect3DVertexDeclaration9_Release(dcl_positiont); }
struct vertex_float16color {