Module: wine Branch: master Commit: d314aa2d6ef8a899ba6ced167d45a718aa4642a0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d314aa2d6ef8a899ba6ced167d...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Jul 17 22:29:05 2011 +0200
wined3d: Make the surface parameter to surface_convert_depth_to_float() const.
---
dlls/wined3d/surface.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 458cc36..069861e 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1212,7 +1212,7 @@ static BOOL fbo_blit_supported(const struct wined3d_gl_info *gl_info, enum wined return TRUE; }
-static BOOL surface_convert_depth_to_float(struct wined3d_surface *surface, DWORD depth, float *float_depth) +static BOOL surface_convert_depth_to_float(const struct wined3d_surface *surface, DWORD depth, float *float_depth) { const struct wined3d_format *format = surface->resource.format;