Module: wine Branch: master Commit: 9cfb95964bcf16ea0563fe7a854197c17803b47d URL: https://gitlab.winehq.org/wine/wine/-/commit/9cfb95964bcf16ea0563fe7a854197c...
Author: Aida JonikienÄ— aidas957@gmail.com Date: Sun Nov 26 11:40:31 2023 +0200
wined3d: Add extra debug info to shader_set_limits().
This should help understand some virgl/ChromeOS-specific WineD3D behavior better.
---
dlls/wined3d/shader.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index b58546db875..d6f2ce71496 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -638,9 +638,10 @@ static void shader_set_limits(struct wined3d_shader *shader) } if (!shader->limits) { - FIXME("Unexpected shader version "%u.%u".\n", + FIXME("Unexpected shader version "%u.%u" (shader type %u).\n", shader->reg_maps.shader_version.major, - shader->reg_maps.shader_version.minor); + shader->reg_maps.shader_version.minor, + shader->reg_maps.shader_version.type); shader->limits = &limits_array[max(0, i - 1)].limits; } }