Module: wine Branch: master Commit: c866eab73050dbc9bb517530f05c1c76c99123d4 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c866eab73050dbc9bb517530f0...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Jun 5 22:48:53 2011 +0200
d3d8: Just return the resource type in IDirect3DResource8::GetType() implementations.
There's no need to ask wined3d, since it's constant for a given implementation.
---
dlls/d3d8/cubetexture.c | 9 +-------- dlls/d3d8/texture.c | 9 +-------- dlls/d3d8/volumetexture.c | 9 +-------- 3 files changed, 3 insertions(+), 24 deletions(-)
diff --git a/dlls/d3d8/cubetexture.c b/dlls/d3d8/cubetexture.c index 5915c54..304508b 100644 --- a/dlls/d3d8/cubetexture.c +++ b/dlls/d3d8/cubetexture.c @@ -194,16 +194,9 @@ static void WINAPI IDirect3DCubeTexture8Impl_PreLoad(IDirect3DCubeTexture8 *ifac
static D3DRESOURCETYPE WINAPI IDirect3DCubeTexture8Impl_GetType(IDirect3DCubeTexture8 *iface) { - IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface); - D3DRESOURCETYPE type; - TRACE("iface %p.\n", iface);
- wined3d_mutex_lock(); - type = wined3d_texture_get_type(This->wined3d_texture); - wined3d_mutex_unlock(); - - return type; + return D3DRTYPE_CUBETEXTURE; }
/* IDirect3DCubeTexture8 IDirect3DBaseTexture8 Interface follow: */ diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index 1b9db9d..20cb6ed 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -192,16 +192,9 @@ static void WINAPI IDirect3DTexture8Impl_PreLoad(IDirect3DTexture8 *iface)
static D3DRESOURCETYPE WINAPI IDirect3DTexture8Impl_GetType(IDirect3DTexture8 *iface) { - IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface); - D3DRESOURCETYPE type; - TRACE("iface %p.\n", iface);
- wined3d_mutex_lock(); - type = wined3d_texture_get_type(This->wined3d_texture); - wined3d_mutex_unlock(); - - return type; + return D3DRTYPE_TEXTURE; }
/* IDirect3DTexture8 IDirect3DBaseTexture8 Interface follow: */ diff --git a/dlls/d3d8/volumetexture.c b/dlls/d3d8/volumetexture.c index 08e3680..df95401 100644 --- a/dlls/d3d8/volumetexture.c +++ b/dlls/d3d8/volumetexture.c @@ -192,16 +192,9 @@ static void WINAPI IDirect3DVolumeTexture8Impl_PreLoad(IDirect3DVolumeTexture8 *
static D3DRESOURCETYPE WINAPI IDirect3DVolumeTexture8Impl_GetType(IDirect3DVolumeTexture8 *iface) { - IDirect3DVolumeTexture8Impl *This = impl_from_IDirect3DVolumeTexture8(iface); - D3DRESOURCETYPE type; - TRACE("iface %p.\n", iface);
- wined3d_mutex_lock(); - type = wined3d_texture_get_type(This->wined3d_texture); - wined3d_mutex_unlock(); - - return type; + return D3DRTYPE_VOLUMETEXTURE; }
/* IDirect3DVolumeTexture8 IDirect3DBaseTexture8 Interface follow: */