Module: vkd3d Branch: master Commit: c86570dff05c876b63fe2be4ff819bdc8fee9fb1 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=c86570dff05c876b63fe2be4...
Author: Conor McCarthy cmccarthy@codeweavers.com Date: Fri Jul 30 23:27:22 2021 +1000
vkd3d-shader: Emit abs modifier for double-precision float registers.
Based on a vkd3d-proton patch by Joshua Ashton.
Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/spirv.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index b5f20ce..c18f694 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3582,15 +3582,12 @@ static void vkd3d_dxbc_compiler_emit_execution_mode1(struct vkd3d_dxbc_compiler static uint32_t vkd3d_dxbc_compiler_emit_abs(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg, DWORD write_mask, uint32_t val_id) { - unsigned int component_count = vkd3d_write_mask_component_count(write_mask); struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; uint32_t type_id;
- if (reg->data_type == VKD3D_DATA_FLOAT) - { - type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_FLOAT, component_count); + type_id = vkd3d_dxbc_compiler_get_type_id_for_reg(compiler, reg, write_mask); + if (reg->data_type == VKD3D_DATA_FLOAT || reg->data_type == VKD3D_DATA_DOUBLE) return vkd3d_spirv_build_op_glsl_std450_fabs(builder, type_id, val_id); - }
FIXME("Unhandled data type %#x.\n", reg->data_type); return val_id;