Module: wine Branch: master Commit: 7bea5460ca364682cb954a062e9875597be83265 URL: https://gitlab.winehq.org/wine/wine/-/commit/7bea5460ca364682cb954a062e98755...
Author: Eric Pouech eric.pouech@gmail.com Date: Fri Dec 9 10:25:22 2022 +0100
wined3d: Enable long types in shader_sm1.c.
---
dlls/wined3d/shader_sm1.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/shader_sm1.c b/dlls/wined3d/shader_sm1.c index ff8d904e463..ed4af5a0409 100644 --- a/dlls/wined3d/shader_sm1.c +++ b/dlls/wined3d/shader_sm1.c @@ -21,7 +21,6 @@ * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#define WINE_NO_LONG_TYPES /* temporary */
#include "wined3d_private.h"
@@ -537,13 +536,13 @@ static void *shader_sm1_init(const DWORD *byte_code, size_t byte_code_size, struct wined3d_sm1_data *priv; BYTE major, minor;
- TRACE("Version: 0x%08x.\n", *byte_code); + TRACE("Version: 0x%08lx.\n", *byte_code);
major = WINED3D_SM1_VERSION_MAJOR(*byte_code); minor = WINED3D_SM1_VERSION_MINOR(*byte_code); if (WINED3D_SHADER_VERSION(major, minor) > WINED3D_SHADER_VERSION(3, 0)) { - WARN("Invalid shader version %u.%u (%#x).\n", major, minor, *byte_code); + WARN("Invalid shader version %u.%u (%#lx).\n", major, minor, *byte_code); return NULL; }
@@ -566,7 +565,7 @@ static void *shader_sm1_init(const DWORD *byte_code, size_t byte_code_size, break;
default: - FIXME("Unrecognized shader type %#x.\n", *byte_code >> 16); + FIXME("Unrecognized shader type %#lx.\n", *byte_code >> 16); heap_free(priv); return NULL; }