Module: wine Branch: master Commit: fec9820e56cf4520ba65cb07f0090d7f67cba21d URL: http://source.winehq.org/git/wine.git/?a=commit;h=fec9820e56cf4520ba65cb07f0...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Dec 1 15:32:14 2008 +0100
wined3d: Handle a few "silent" FIXMEs more consistent with the rest of the code.
Also avoids needlessly initializing static variables.
---
dlls/wined3d/device.c | 28 ++++++++++++++++------------ dlls/wined3d/drawprim.c | 18 +++++++++--------- dlls/wined3d/state.c | 13 +++++++------ dlls/wined3d/swapchain_base.c | 7 ++++--- 4 files changed, 36 insertions(+), 30 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 855bea5..e73a4f6 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5767,10 +5767,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetCurrentTexturePalette(IWineD3DDevi
static HRESULT WINAPI IWineD3DDeviceImpl_SetSoftwareVertexProcessing(IWineD3DDevice *iface, BOOL bSoftware) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; - static BOOL showFixmes = TRUE; - if (showFixmes) { + static BOOL warned; + if (!warned) + { FIXME("(%p) : stub\n", This); - showFixmes = FALSE; + warned = TRUE; }
This->softwareVertexProcessing = bSoftware; @@ -5780,10 +5781,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetSoftwareVertexProcessing(IWineD3DD
static BOOL WINAPI IWineD3DDeviceImpl_GetSoftwareVertexProcessing(IWineD3DDevice *iface) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; - static BOOL showFixmes = TRUE; - if (showFixmes) { + static BOOL warned; + if (!warned) + { FIXME("(%p) : stub\n", This); - showFixmes = FALSE; + warned = TRUE; } return This->softwareVertexProcessing; } @@ -5809,11 +5811,12 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetRasterStatus(IWineD3DDevice *iface
static HRESULT WINAPI IWineD3DDeviceImpl_SetNPatchMode(IWineD3DDevice *iface, float nSegments) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; - static BOOL showfixmes = TRUE; + static BOOL warned; if(nSegments != 0.0f) { - if( showfixmes) { + if (!warned) + { FIXME("(%p) : stub nSegments(%f)\n", This, nSegments); - showfixmes = FALSE; + warned = TRUE; } } return WINED3D_OK; @@ -5821,10 +5824,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetNPatchMode(IWineD3DDevice *iface,
static float WINAPI IWineD3DDeviceImpl_GetNPatchMode(IWineD3DDevice *iface) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; - static BOOL showfixmes = TRUE; - if( showfixmes) { + static BOOL warned; + if (!warned) + { FIXME("(%p) : stub returning(%f)\n", This, 0.0f); - showfixmes = FALSE; + warned = TRUE; } return 0.0f; } diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 0b4fc71..e169587 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -864,10 +864,10 @@ void drawPrimitive(IWineD3DDevice *iface, if(!use_vs(This)) { if(!This->strided_streams.u.s.position_transformed && This->activeContext->num_untracked_materials && This->stateBlock->renderState[WINED3DRS_LIGHTING]) { - static BOOL first = TRUE; - if(first) { + static BOOL warned; + if (!warned) { FIXME("Using software emulation because not all material properties could be tracked\n"); - first = FALSE; + warned = TRUE; } else { TRACE("Using software emulation because not all material properties could be tracked\n"); } @@ -877,10 +877,10 @@ void drawPrimitive(IWineD3DDevice *iface, /* Either write a pipeline replacement shader or convert the specular alpha from unsigned byte * to a float in the vertex buffer */ - static BOOL first = TRUE; - if(first) { + static BOOL warned; + if (!warned) { FIXME("Using software emulation because manual fog coordinates are provided\n"); - first = FALSE; + warned = TRUE; } else { TRACE("Using software emulation because manual fog coordinates are provided\n"); } @@ -897,10 +897,10 @@ void drawPrimitive(IWineD3DDevice *iface, if (This->useDrawStridedSlow || emulation) { /* Immediate mode drawing */ if(use_vs(This)) { - static BOOL first = TRUE; - if(first) { + static BOOL warned; + if (!warned) { FIXME("Using immediate mode with vertex shaders for half float emulation\n"); - first = FALSE; + warned = TRUE; } else { TRACE("Using immediate mode with vertex shaders for half float emulation\n"); } diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 5d8d84a..1132fbc 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1566,10 +1566,10 @@ static void state_lastpixel(DWORD state, IWineD3DStateBlockImpl *stateblock, Win if(stateblock->renderState[WINED3DRS_LASTPIXEL]) { TRACE("Last Pixel Drawing Enabled\n"); } else { - static BOOL first = TRUE; - if(first) { + static BOOL warned; + if (!warned) { FIXME("Last Pixel Drawing Disabled, not handled yet\n"); - first = FALSE; + warned = TRUE; } else { TRACE("Last Pixel Drawing Disabled, not handled yet\n"); } @@ -4127,10 +4127,11 @@ static void loadVertexData(IWineD3DStateBlockImpl *stateblock, WineDirect3DVerte checkGLcall("glWeightPointerARB");
if((sd->u.s.blendMatrixIndices.lpData) || (sd->u.s.blendMatrixIndices.VBO)){ - static BOOL showfixme = TRUE; - if(showfixme){ + static BOOL warned; + if (!warned) + { FIXME("blendMatrixIndices support\n"); - showfixme = FALSE; + warned = TRUE; } } } else { diff --git a/dlls/wined3d/swapchain_base.c b/dlls/wined3d/swapchain_base.c index 363331c..7272c95 100644 --- a/dlls/wined3d/swapchain_base.c +++ b/dlls/wined3d/swapchain_base.c @@ -122,13 +122,14 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetBackBuffer(IWineD3DSwapChain *iface,
HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain *iface, WINED3DRASTER_STATUS *pRasterStatus) { IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface; - static BOOL showFixmes = TRUE; + static BOOL warned; pRasterStatus->InVBlank = TRUE; pRasterStatus->ScanLine = 0; /* No openGL equivalent */ - if(showFixmes) { + if (!warned) + { FIXME("(%p) : stub (once)\n", This); - showFixmes = FALSE; + warned = TRUE; } return WINED3D_OK; }