Module: wine Branch: master Commit: e0dcc2cd7d4495b7056a47ada1af74cc7c318ef2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e0dcc2cd7d4495b7056a47ada1...
Author: Jörg Höhle hoehle@users.sourceforge.net Date: Mon Mar 28 22:34:02 2011 +0200
winmm: PlaySound concurrency cleanup.
---
dlls/winmm/playsound.c | 22 +++++++++++++--------- 1 files changed, 13 insertions(+), 9 deletions(-)
diff --git a/dlls/winmm/playsound.c b/dlls/winmm/playsound.c index 3624124..02e24e8 100644 --- a/dlls/winmm/playsound.c +++ b/dlls/winmm/playsound.c @@ -44,7 +44,6 @@ typedef struct tagWINE_PLAYSOUND LPCWSTR pszSound; HMODULE hMod; DWORD fdwSound; - HANDLE hThread; struct tagWINE_PLAYSOUND* lpNext; } WINE_PLAYSOUND;
@@ -215,7 +214,6 @@ static void PlaySound_Free(WINE_PLAYSOUND* wps) if (PlaySoundList == NULL) SetEvent(psLastEvent); LeaveCriticalSection(&WINMM_cs); if (wps->bAlloc) HeapFree(GetProcessHeap(), 0, (void*)wps->pszSound); - if (wps->hThread) CloseHandle(wps->hThread); HeapFree(GetProcessHeap(), 0, wps); }
@@ -258,7 +256,8 @@ static WINE_PLAYSOUND* PlaySound_Alloc(const void* pszSound, HMODULE hmod,
return wps; oom_error: - PlaySound_Free(wps); + if (wps->bAlloc) HeapFree(GetProcessHeap(), 0, (void*)wps->pszSound); + HeapFree(GetProcessHeap(), 0, wps); return NULL; }
@@ -377,6 +376,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg) (LPSTR)&mmckInfo.ckid, mmckInfo.fccType, mmckInfo.cksize);
lpWaveFormat = HeapAlloc(GetProcessHeap(), 0, mmckInfo.cksize); + if (!lpWaveFormat) + goto errCleanUp; if (mmioRead(hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(PCMWAVEFORMAT)) goto errCleanUp;
@@ -398,6 +399,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg) (LPSTR)&mmckInfo.ckid, mmckInfo.fccType, mmckInfo.cksize);
s.hEvent = CreateEventW(NULL, FALSE, FALSE, NULL); + if (!s.hEvent) + goto errCleanUp;
if (waveOutOpen(&hWave, WAVE_MAPPER, lpWaveFormat, (DWORD_PTR)PlaySound_Callback, (DWORD_PTR)&s, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) @@ -407,6 +410,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg) bufsize = (((lpWaveFormat->nAvgBytesPerSec / 3) - 1) / lpWaveFormat->nBlockAlign + 1) * lpWaveFormat->nBlockAlign; waveHdr = HeapAlloc(GetProcessHeap(), 0, 2 * sizeof(WAVEHDR) + 2 * bufsize); + if (!waveHdr) + goto errCleanUp; waveHdr[0].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR); waveHdr[1].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR) + bufsize; waveHdr[0].dwUser = waveHdr[1].dwUser = 0L; @@ -458,10 +463,10 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
errCleanUp: TRACE("Done playing=%s => %s!\n", debugstr_w(wps->pszSound), bRet ? "ok" : "ko"); - CloseHandle(s.hEvent); - HeapFree(GetProcessHeap(), 0, waveHdr); HeapFree(GetProcessHeap(), 0, lpWaveFormat); if (hWave) while (waveOutClose(hWave) == WAVERR_STILLPLAYING) Sleep(100); + CloseHandle(s.hEvent); + HeapFree(GetProcessHeap(), 0, waveHdr); if (hmmio) mmioClose(hmmio, 0);
PlaySound_Free(wps); @@ -509,16 +514,15 @@ static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSo PlaySoundList = wps; LeaveCriticalSection(&WINMM_cs);
- if (!pszSound || (fdwSound & SND_PURGE)) return TRUE; + if (!wps) return TRUE;
if (fdwSound & SND_ASYNC) { - DWORD id; HANDLE handle; wps->bLoop = (fdwSound & SND_LOOP) ? TRUE : FALSE; - if ((handle = CreateThread(NULL, 0, proc_PlaySound, wps, 0, &id)) != 0) { - wps->hThread = handle; + if ((handle = CreateThread(NULL, 0, proc_PlaySound, wps, 0, NULL)) != 0) { SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL); + CloseHandle(handle); return TRUE; } }