Module: wine Branch: master Commit: 82a9e8006321f5957963c4accc2f08887f724dd9 URL: https://source.winehq.org/git/wine.git/?a=commit;h=82a9e8006321f5957963c4acc...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jan 19 14:34:57 2021 +0100
wined3d: Add some barriers between resource usage on different bind points.
A typical case would be between using a texture as render target and using it as a shader resource.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
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dlls/wined3d/buffer.c | 31 +++++++++++++++++++++++++++++++ dlls/wined3d/context_vk.c | 34 ++++++++++++++++++++++++++-------- dlls/wined3d/resource.c | 24 +++++++++++++++++++++++- dlls/wined3d/swapchain.c | 1 + dlls/wined3d/texture.c | 37 ++++++++++++++++++++++--------------- dlls/wined3d/wined3d_private.h | 34 ++++++++++++++++++++++++++++++++++ 6 files changed, 137 insertions(+), 24 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=82a9e8006321f5957963c...