Module: wine Branch: master Commit: 35bff043f22a9bb740b086210a76def563a68bd0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=35bff043f22a9bb740b086210a...
Author: Rico Schüller kgbricola@web.de Date: Wed May 4 09:40:59 2011 +0200
d3dx9: Implement ID3DXBaseEffect::GetVertexShader().
---
dlls/d3dx9_36/effect.c | 34 +++++++++++++++++++++++++++++++--- 1 files changed, 31 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 22f6993..5ad078e 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -326,6 +326,7 @@ static void free_parameter(D3DXHANDLE handle, BOOL element, BOOL child) break;
case D3DXPT_PIXELSHADER: + case D3DXPT_VERTEXSHADER: if (*(IUnknown **)param->data) IUnknown_Release(*(IUnknown **)param->data); break;
@@ -997,7 +998,7 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetValue(ID3DXBaseEffect *iface, D3DXH
if (data && param && param->data && param->bytes <= bytes) { - if (param->type == D3DXPT_PIXELSHADER) + if (param->type == D3DXPT_VERTEXSHADER || param->type == D3DXPT_PIXELSHADER) { UINT i;
@@ -1346,10 +1347,23 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetPixelShader(ID3DXBaseEffect *iface, static HRESULT WINAPI ID3DXBaseEffectImpl_GetVertexShader(ID3DXBaseEffect *iface, D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9 *vshader) { struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); + struct d3dx_parameter *param = is_valid_parameter(This, parameter);
- FIXME("iface %p, parameter %p, vshader %p stub\n", This, parameter, vshader); + TRACE("iface %p, parameter %p, vshader %p\n", This, parameter, vshader);
- return E_NOTIMPL; + if (!param) param = get_parameter_by_name(This, NULL, parameter); + + if (vshader && param && !param->element_count && param->type == D3DXPT_VERTEXSHADER) + { + *vshader = *(LPDIRECT3DVERTEXSHADER9 *)param->data; + if (*vshader) IDirect3DVertexShader9_AddRef(*vshader); + TRACE("Returning %p\n", *vshader); + return D3D_OK; + } + + WARN("Invalid argument specified\n"); + + return D3DERR_INVALIDCALL; }
static HRESULT WINAPI ID3DXBaseEffectImpl_SetArrayRange(ID3DXBaseEffect *iface, D3DXHANDLE parameter, UINT start, UINT end) @@ -3086,6 +3100,7 @@ static HRESULT d3dx9_parse_value(struct d3dx_parameter *param, void *value, cons { case D3DXPT_STRING: case D3DXPT_PIXELSHADER: + case D3DXPT_VERTEXSHADER: read_dword(ptr, &id); TRACE("Id: %u\n", id); param->base->objects[id] = get_parameter_handle(param); @@ -3191,6 +3206,15 @@ static HRESULT d3dx9_parse_data(struct d3dx_parameter *param, const char **ptr) } break;
+ case D3DXPT_VERTEXSHADER: + hr = IDirect3DDevice9_CreateVertexShader(param->base->effect->device, (DWORD *)*ptr, (LPDIRECT3DVERTEXSHADER9 *)param->data); + if (hr != D3D_OK) + { + WARN("Failed to create vertex shader\n"); + return hr; + } + break; + case D3DXPT_PIXELSHADER: hr = IDirect3DDevice9_CreatePixelShader(param->base->effect->device, (DWORD *)*ptr, (LPDIRECT3DPIXELSHADER9 *)param->data); if (hr != D3D_OK) @@ -3292,6 +3316,10 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx_parameter *param, const ch param->bytes = sizeof(LPDIRECT3DPIXELSHADER9); break;
+ case D3DXPT_VERTEXSHADER: + param->bytes = sizeof(LPDIRECT3DVERTEXSHADER9); + break; + default: FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param->type)); break;