Module: wine Branch: master Commit: 93add6f3f67f021ffd28d0bffaef9494a3c9ee5c URL: https://source.winehq.org/git/wine.git/?a=commit;h=93add6f3f67f021ffd28d0bff...
Author: Chip Davis cdavis5x@gmail.com Date: Sun May 8 16:36:56 2022 -0500
wined3d: Move WINED3DFMT_FLAG_FLOAT to a separate group.
There are only three unused format flags left. I will soon submit changes which add four more format flags.
I've noticed that format flags generally fall into two groups:
* The first group consists of flags describing the content of a pixel format, e.g. whether or not this is a depth format, or whether this is a blocked format. These flags are the same for all resource types. * The second group consists of flags describing capabilities of the implementation with this format. These can and do vary by resource type.
Only the second group needs to be stored per-resource-type.
Signed-off-by: Chip Davis cdavis5x@gmail.com
---
dlls/wined3d/adapter_gl.c | 4 +- dlls/wined3d/device.c | 3 +- dlls/wined3d/resource.c | 1 + dlls/wined3d/utils.c | 106 ++++++++++++++++++++++------------------- dlls/wined3d/view.c | 1 + dlls/wined3d/wined3d_private.h | 7 ++- 6 files changed, 68 insertions(+), 54 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=93add6f3f67f021ffd28d...