Module: wine Branch: refs/heads/master Commit: 65109002aec324bb21a3c3ca9e975afba6710bfd URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=65109002aec324bb21a3c3ca...
Author: Ivan Gyurdiev ivg231@gmail.com Date: Thu Jul 20 23:04:18 2006 -0400
wined3d: Do not return WINED3DERR_INVALIDCALL for Phong shading.
---
dlls/wined3d/device.c | 6 ++---- 1 files changed, 2 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index fb7e084..babbb9b 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3491,10 +3491,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl checkGLcall("glShadeModel"); break; case D3DSHADE_PHONG: - FIXME("D3DSHADE_PHONG isn't supported?\n"); - - LEAVE_GL(); - return WINED3DERR_INVALIDCALL; + FIXME("D3DSHADE_PHONG isn't supported\n"); + break; default: FIXME("Unrecognized/Unhandled D3DSHADEMODE value %ld\n", Value); }