Module: wine Branch: master Commit: 50f6fbadb0b0327edec815113ed0d25bb04a9823 URL: http://source.winehq.org/git/wine.git/?a=commit;h=50f6fbadb0b0327edec815113e...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Oct 13 12:26:32 2010 +0200
wined3d: Recognize the SM4 ld opcode.
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 3fe8653..a34b506 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4972,6 +4972,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_IMUL */ NULL, /* WINED3DSIH_ITOF */ NULL, /* WINED3DSIH_LABEL */ shader_hw_label, + /* WINED3DSIH_LD */ NULL, /* WINED3DSIH_LIT */ shader_hw_map2gl, /* WINED3DSIH_LOG */ shader_hw_log_pow, /* WINED3DSIH_LOGP */ shader_hw_log_pow, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 237150f..facb686 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -5030,6 +5030,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMUL */ NULL, /* WINED3DSIH_ITOF */ NULL, /* WINED3DSIH_LABEL */ shader_glsl_label, + /* WINED3DSIH_LD */ NULL, /* WINED3DSIH_LIT */ shader_glsl_lit, /* WINED3DSIH_LOG */ shader_glsl_log, /* WINED3DSIH_LOGP */ shader_glsl_log, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 5f6bc0b..2e57e9f 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -76,6 +76,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_IMUL */ "imul", /* WINED3DSIH_ITOF */ "itof", /* WINED3DSIH_LABEL */ "label", + /* WINED3DSIH_LD */ "ld", /* WINED3DSIH_LIT */ "lit", /* WINED3DSIH_LOG */ "log", /* WINED3DSIH_LOGP */ "logp", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index e64f38b..080f53b 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -72,6 +72,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_IGE = 0x21, WINED3D_SM4_OP_IMUL = 0x26, WINED3D_SM4_OP_ITOF = 0x2b, + WINED3D_SM4_OP_LD = 0x2d, WINED3D_SM4_OP_LOG = 0x2f, WINED3D_SM4_OP_LOOP = 0x30, WINED3D_SM4_OP_LT = 0x31, @@ -150,6 +151,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_IGE, WINED3DSIH_IGE, 1, 2}, {WINED3D_SM4_OP_IMUL, WINED3DSIH_IMUL, 2, 2}, {WINED3D_SM4_OP_ITOF, WINED3DSIH_ITOF, 1, 1}, + {WINED3D_SM4_OP_LD, WINED3DSIH_LD, 1, 2}, {WINED3D_SM4_OP_LOG, WINED3DSIH_LOG, 1, 1}, {WINED3D_SM4_OP_LOOP, WINED3DSIH_LOOP, 0, 0}, {WINED3D_SM4_OP_LT, WINED3DSIH_LT, 1, 2}, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 5dba59d..c648bd9 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -445,6 +445,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_IMUL, WINED3DSIH_ITOF, WINED3DSIH_LABEL, + WINED3DSIH_LD, WINED3DSIH_LIT, WINED3DSIH_LOG, WINED3DSIH_LOGP,