Module: wine Branch: master Commit: 5d450c0a4bf42cd1f057da5d777567f1ce0baf1b URL: https://source.winehq.org/git/wine.git/?a=commit;h=5d450c0a4bf42cd1f057da5d7...
Author: Jan Sikorski jsikorski@codeweavers.com Date: Thu Dec 9 21:17:31 2021 +0100
wined3d: Acquire shader references for command lists by inspecting CS packets.
Signed-off-by: Jan Sikorski jsikorski@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/cs.c | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index b1d39580d30..0bfe5e28822 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -3574,6 +3574,15 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac break; }
+ case WINED3D_CS_OP_SET_SHADER: + { + struct wined3d_cs_set_shader *op = (struct wined3d_cs_set_shader *)packet->data; + + if (op->shader) + wined3d_shader_decref(op->shader); + break; + } + default: break; } @@ -3598,6 +3607,15 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet) break; }
+ case WINED3D_CS_OP_SET_SHADER: + { + struct wined3d_cs_set_shader *op = (struct wined3d_cs_set_shader *)packet->data; + + if (op->shader) + wined3d_shader_incref(op->shader); + break; + } + default: break; }