Module: wine Branch: stable Commit: b684dbdcf90559413ae0dc30818dad2e9ec6d6c6 URL: https://source.winehq.org/git/wine.git/?a=commit;h=b684dbdcf90559413ae0dc308...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Jul 9 15:25:55 2018 +0200
wined3d: Fix snorm/unorm immediate values for UAV writes.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45067 Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org (cherry picked from commit 7f1fe9385b7df27f28a252039f2340b2b755e650) Signed-off-by: Michael Stefaniuc mstefani@winehq.org
---
dlls/wined3d/glsl_shader.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index e18a99f..afc4af8 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -3057,6 +3057,8 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * case WINED3D_IMMCONST_SCALAR: switch (data_type) { + case WINED3D_DATA_UNORM: + case WINED3D_DATA_SNORM: case WINED3D_DATA_FLOAT: if (gl_info->supported[ARB_SHADER_BIT_ENCODING]) sprintf(register_name, "uintBitsToFloat(%#xu)", reg->u.immconst_data[0]); @@ -3080,6 +3082,8 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * case WINED3D_IMMCONST_VEC4: switch (data_type) { + case WINED3D_DATA_UNORM: + case WINED3D_DATA_SNORM: case WINED3D_DATA_FLOAT: if (gl_info->supported[ARB_SHADER_BIT_ENCODING]) {