Module: wine Branch: master Commit: e116295dd7c8cfad55e490be7f31957eef718865 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e116295dd7c8cfad55e490be7f...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Feb 3 11:49:10 2016 +0100
wined3d: Implement SM4 sample_b instruction.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/glsl_shader.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 00bd81e..e9ec4f1 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -4408,6 +4408,10 @@ static void shader_glsl_sample(const struct wined3d_shader_instruction *ins) { case WINED3DSIH_SAMPLE: break; + case WINED3DSIH_SAMPLE_B: + shader_glsl_add_src_param(ins, &ins->src[3], WINED3DSP_WRITEMASK_0, &lod_param); + lod_param_str = lod_param.param_str; + break; case WINED3DSIH_SAMPLE_LOD: flags |= WINED3D_GLSL_SAMPLE_LOD; shader_glsl_add_src_param(ins, &ins->src[3], WINED3DSP_WRITEMASK_0, &lod_param); @@ -8104,7 +8108,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_ROUND_Z */ shader_glsl_map2gl, /* WINED3DSIH_RSQ */ shader_glsl_scalar_op, /* WINED3DSIH_SAMPLE */ shader_glsl_sample, - /* WINED3DSIH_SAMPLE_B */ NULL, + /* WINED3DSIH_SAMPLE_B */ shader_glsl_sample, /* WINED3DSIH_SAMPLE_C */ NULL, /* WINED3DSIH_SAMPLE_C_LZ */ NULL, /* WINED3DSIH_SAMPLE_GRAD */ NULL,