ChangeSet ID: 19618 CVSROOT: /opt/cvs-commit Module name: wine Changes by: julliard@wine.codeweavers.com 2005/08/17 06:34:03
Modified files: include/wine : wined3d_interface.h dlls/wined3d : wined3d_private.h vertexshader.c device.c
Log message: Oliver Stieber oliver_stieber@yahoo.co.uk Copy the parser and cross compiler from d3d8 and update everything to vertex shaders 3.0. The Parser will now display the input shader in DirectX style, and the cross compiler now generates valid ARB_VERTEX_PROGRAM programs and outputs the result in ARB_VERTEX_PROGRAM style. Support for a number of extended attributes has been added, but this may not be complete, and dereferencing from loop counters isn't properly parsed yet.
Patch: http://cvs.winehq.org/patch.py?id=19618
Old revision New revision Changes Path 1.43 1.44 +4 -2 wine/include/wine/wined3d_interface.h 1.55 1.56 +22 -6 wine/dlls/wined3d/wined3d_private.h 1.8 1.9 +1345 -84 wine/dlls/wined3d/vertexshader.c 1.68 1.69 +21 -32 wine/dlls/wined3d/device.c