Module: wine Branch: master Commit: 2d6043eb4f2f1b104416137ff7f5caecfcf62d66 URL: https://source.winehq.org/git/wine.git/?a=commit;h=2d6043eb4f2f1b104416137ff...
Author: Zebediah Figura z.figura12@gmail.com Date: Mon Nov 30 23:51:33 2020 -0600
quartz/dsoundrender: Don't drop stream_cs in DSoundRender_HandleEndOfStream().
We don't grab stream_cs to change any variables checked here, except to reset flush_event, and that cannot result in a deadlock.
The only possible deadlocks here are:
(1) between this function and Receive(), which is correct, as the two should presumably be serialized;
(2) between this function and EndFlush(); however, in that case we expect BeginFlush() first, which will unblock the streaming thread.
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/quartz/dsoundrender.c | 2 -- 1 file changed, 2 deletions(-)
diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c index 788643af372..98ff21c0da1 100644 --- a/dlls/quartz/dsoundrender.c +++ b/dlls/quartz/dsoundrender.c @@ -236,9 +236,7 @@ static HRESULT DSoundRender_HandleEndOfStream(struct dsound_render *This) if (pos1 == pos2) break;
- LeaveCriticalSection(&This->stream_cs); WaitForSingleObject(This->flush_event, 10); - EnterCriticalSection(&This->stream_cs); }
return S_OK;