Module: wine Branch: master Commit: 2d218e3ead70711ffa0b50c0b8bbb70396f50e8f URL: https://source.winehq.org/git/wine.git/?a=commit;h=2d218e3ead70711ffa0b50c0b...
Author: Matteo Bruni mbruni@codeweavers.com Date: Thu Sep 10 21:20:41 2020 +0200
d3d11: Report D3D11_FORMAT_SUPPORT_BLENDABLE in CheckFormatSupport().
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/device.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index cfcd4acace..29fa8b3752 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -3345,6 +3345,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 * {WINED3D_RTYPE_NONE, WINED3D_BIND_DEPTH_STENCIL, 0, D3D11_FORMAT_SUPPORT_DEPTH_STENCIL}, {WINED3D_RTYPE_TEXTURE_2D, WINED3D_BIND_SHADER_RESOURCE, WINED3DUSAGE_QUERY_WRAPANDMIP, D3D11_FORMAT_SUPPORT_MIP}, {WINED3D_RTYPE_TEXTURE_2D, WINED3D_BIND_SHADER_RESOURCE, WINED3DUSAGE_QUERY_GENMIPMAP, D3D11_FORMAT_SUPPORT_MIP_AUTOGEN}, + {WINED3D_RTYPE_NONE, WINED3D_BIND_RENDER_TARGET, WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING, D3D11_FORMAT_SUPPORT_BLENDABLE}, }; HRESULT hr;