Module: wine Branch: master Commit: 5177a5f68676ee745fb0de1246250dec678497bc URL: http://source.winehq.org/git/wine.git/?a=commit;h=5177a5f68676ee745fb0de1246...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Sep 19 21:50:27 2011 +0200
wined3d: Make the device parameter to wined3d_device_get_back_buffer() const.
---
dlls/wined3d/device.c | 2 +- include/wine/wined3d.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 6d6f85d..f598ea3 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3886,7 +3886,7 @@ HRESULT CDECL wined3d_device_get_texture(const struct wined3d_device *device, return WINED3D_OK; }
-HRESULT CDECL wined3d_device_get_back_buffer(struct wined3d_device *device, UINT swapchain_idx, +HRESULT CDECL wined3d_device_get_back_buffer(const struct wined3d_device *device, UINT swapchain_idx, UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer) { struct wined3d_swapchain *swapchain; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 3edbfde..a6071ea 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2205,7 +2205,7 @@ HRESULT __cdecl wined3d_device_end_scene(struct wined3d_device *device); HRESULT __cdecl wined3d_device_end_stateblock(struct wined3d_device *device, struct wined3d_stateblock **stateblock); void __cdecl wined3d_device_evict_managed_resources(struct wined3d_device *device); UINT __cdecl wined3d_device_get_available_texture_mem(const struct wined3d_device *device); -HRESULT __cdecl wined3d_device_get_back_buffer(struct wined3d_device *device, UINT swapchain_idx, +HRESULT __cdecl wined3d_device_get_back_buffer(const struct wined3d_device *device, UINT swapchain_idx, UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer); INT __cdecl wined3d_device_get_base_vertex_index(const struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_clip_plane(const struct wined3d_device *device, UINT plane_idx, float *plane);