Module: wine Branch: master Commit: 90589e697e81694e9bb17349c47800bb1ec52f87 URL: http://source.winehq.org/git/wine.git/?a=commit;h=90589e697e81694e9bb17349c4...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Mar 3 12:58:19 2016 +0100
d3d10core/tests: Add test for DXGI_FORMAT_BC5_UNORM format.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d10core/tests/device.c | 17 +++++++++++++++++ 1 file changed, 17 insertions(+)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index 806a1a2..d644603 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -3613,6 +3613,13 @@ static void test_texture(void) 0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb, }; + static const BYTE bc5_data[4 * 16] = + { + 0x10, 0x7f, 0x77, 0x39, 0x05, 0x00, 0x00, 0x00, 0x10, 0x7f, 0x77, 0x39, 0x05, 0x00, 0x00, 0x00, + 0x10, 0x7f, 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, 0x10, 0x7f, 0x49, 0x92, 0x24, 0x49, 0x92, 0x24, + 0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x10, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb, 0x10, 0x7f, 0xb6, 0x6d, 0xdb, 0xb6, 0x6d, 0xdb, + }; static const struct texture rgba_texture = { 4, 4, 3, DXGI_FORMAT_R8G8B8A8_UNORM, @@ -3628,6 +3635,7 @@ static void test_texture(void) static const struct texture bc2_texture = {8, 8, 1, DXGI_FORMAT_BC2_UNORM, {{bc2_data, 2 * 16}}}; static const struct texture bc3_texture = {8, 8, 1, DXGI_FORMAT_BC3_UNORM, {{bc3_data, 2 * 16}}}; static const struct texture bc4_texture = {8, 8, 1, DXGI_FORMAT_BC4_UNORM, {{bc4_data, 2 * 8}}}; + static const struct texture bc5_texture = {8, 8, 1, DXGI_FORMAT_BC5_UNORM, {{bc5_data, 2 * 16}}}; static const struct texture bc1_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC1_UNORM_SRGB, {{bc1_data, 2 * 8}}}; static const struct texture bc2_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC2_UNORM_SRGB, {{bc2_data, 2 * 16}}}; static const struct texture bc3_texture_srgb = {8, 8, 1, DXGI_FORMAT_BC3_UNORM_SRGB, {{bc3_data, 2 * 16}}}; @@ -3677,6 +3685,13 @@ static void test_texture(void) 0xff0000ff, 0xff0000ff, 0xff000000, 0xff000000, 0xff0000ff, 0xff0000ff, 0xff000000, 0xff000000, }; + static const DWORD bc5_colors[] = + { + 0xff002626, 0xff001010, 0xff007f7f, 0xff007f7f, + 0xff001010, 0xff001010, 0xff007f7f, 0xff007f7f, + 0xff00ffff, 0xff00ffff, 0xff000000, 0xff000000, + 0xff00ffff, 0xff00ffff, 0xff000000, 0xff000000, + }; static const DWORD sint8_colors[] = { 0x7e80807e, 0x7e807e7e, 0x7e807e80, 0x7e7e7e80, @@ -3712,6 +3727,7 @@ static void test_texture(void) {&ps_ld, &bc3_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors}, {&ps_ld, &bc3_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 1.0f, zero_colors}, {&ps_ld, &bc4_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc4_colors}, + {&ps_ld, &bc5_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc5_colors}, {&ps_ld, &bc1_texture_srgb, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors}, {&ps_ld, &bc2_texture_srgb, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors}, {&ps_ld, &bc3_texture_srgb, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors}, @@ -3721,6 +3737,7 @@ static void test_texture(void) {&ps_sample, &bc2_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors}, {&ps_sample, &bc3_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors}, {&ps_sample, &bc4_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc4_colors}, + {&ps_sample, &bc5_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc5_colors}, {&ps_sample, &rgba_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, 0.0f, 0.0f, rgba_level_0}, {&ps_sample, &rgba_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 0.0f, 0.0f, D3D10_FLOAT32_MAX, 0.0f, rgba_level_0}, {&ps_sample, &rgba_texture, D3D10_FILTER_MIN_MAG_MIP_POINT, 2.0f, 0.0f, D3D10_FLOAT32_MAX, 0.0f, rgba_level_0},