Module: wine Branch: master Commit: fa548414f90c2aed896043e522d62d2bcb129a68 URL: http://source.winehq.org/git/wine.git/?a=commit;h=fa548414f90c2aed896043e522...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Oct 21 10:34:00 2009 +0200
wined3d: Free the shader buffer in shader_glsl_free() (Valgrind).
---
dlls/wined3d/glsl_shader.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 6bf4144..37e325d 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -4589,6 +4589,7 @@ static void shader_glsl_free(IWineD3DDevice *iface) { constant_heap_free(&priv->pconst_heap); constant_heap_free(&priv->vconst_heap); HeapFree(GetProcessHeap(), 0, priv->stack); + shader_buffer_free(&priv->shader_buffer);
HeapFree(GetProcessHeap(), 0, This->shader_priv); This->shader_priv = NULL;